So I did some research on the Wiki, where one of maybe the most useful lists to evaluate game balance is the List of states: http://www.hoi4wiki.com/List_of_states
Copying into Excel and doing some summations, I find some interesting numbers:
Germany starts with 40 Military, 10 Naval and 32 Civilian factories for a total of 82. It has a total of 150 building slots, so it can expand with up to 150-82=68 factories without anschluss or focus and tech.
France starts with 6 Military, 8 Naval and 36 Civilian factories for a total of 50. It has a total of 169 building slots, so it can expand its starting industry with 169-50=119 factories without going Napoleon or using focus and tech.
47 of those building slots are in colonies, a minority of which were historically captured by Axis. The remaining 122 are in France.
The early lead in military factories gives Germany the advantage early game, but the roughly equal building slot number allows France to eventually match German power later on if the war stagnated as it very well could have.
That's perfectly fine, my issue is with the number Naval dockyards: How does it make sense that Germany starts with more dockyards than France, a colonial empire with at least 3 times the coastline and a much bigger fleet? Did the french navy materialize out of thin air? For comparison, Britain starts with 19 dockyards which makes sense. Dockyard numbers should be UK>France>Italy>Germany at the start of the game, if Germany wants to go historical path and produce submarines enough to threaten UK they will actually have to build some submarine factories like they did historically!
This doesn't matter much in playthroughs where everything goes exactly as they did in history, but it breaks ahistorical options for no reason. Imagine ahistorical England goes communist while Germany and France goes WW1 on each other along the Maginot/Siegfried line: Both would be focusing construction on military factories and by 1942 or so Germany could have a better navy than France (still smaller, but more modern ships) as they have 25% more dockyards. It also makes it unhistorically hard to for example have a fascist France in non-agression pact or alliance with Germany go for a colonial expansion plan similar to Japan or any other number of other things that can happen.
It's as if China started with more dockyards than japan: Sure the starting Japanese navy would still win a historical war and then it wouldn't make much difference, but it would ruin any game where China manages to hold off japan for several years as they often did in some versions of HoI 3. Hell, why not give Albania 8 dockyards and remove 4 from Italy? After Italy conquers them and non-core penalty is applied, they will have the same effective number anyway! What a brilliant way to model Italian buildup of naval production!
The way it is currently set up, the French Fleet is set up to do one thing only: survive until 1940 when some of it is destroyed and some joins Royal Navy. The problem is that OPTIONS to do anything else is restricted as a result of a situation that is ALSO historically incorrect.
PS: That Wiki list is a gold mine of info for balance, this is just one of many "nuggets". I suggest anyone interested to check it out
PS #2: Manpower column is made into dates when importing to Excel no matter what I do to change formats before or after. Really annoying, but given the extreme detail of their decimal numbers I would assume they are quite historical
Copying into Excel and doing some summations, I find some interesting numbers:
Germany starts with 40 Military, 10 Naval and 32 Civilian factories for a total of 82. It has a total of 150 building slots, so it can expand with up to 150-82=68 factories without anschluss or focus and tech.
France starts with 6 Military, 8 Naval and 36 Civilian factories for a total of 50. It has a total of 169 building slots, so it can expand its starting industry with 169-50=119 factories without going Napoleon or using focus and tech.
47 of those building slots are in colonies, a minority of which were historically captured by Axis. The remaining 122 are in France.
The early lead in military factories gives Germany the advantage early game, but the roughly equal building slot number allows France to eventually match German power later on if the war stagnated as it very well could have.
That's perfectly fine, my issue is with the number Naval dockyards: How does it make sense that Germany starts with more dockyards than France, a colonial empire with at least 3 times the coastline and a much bigger fleet? Did the french navy materialize out of thin air? For comparison, Britain starts with 19 dockyards which makes sense. Dockyard numbers should be UK>France>Italy>Germany at the start of the game, if Germany wants to go historical path and produce submarines enough to threaten UK they will actually have to build some submarine factories like they did historically!
This doesn't matter much in playthroughs where everything goes exactly as they did in history, but it breaks ahistorical options for no reason. Imagine ahistorical England goes communist while Germany and France goes WW1 on each other along the Maginot/Siegfried line: Both would be focusing construction on military factories and by 1942 or so Germany could have a better navy than France (still smaller, but more modern ships) as they have 25% more dockyards. It also makes it unhistorically hard to for example have a fascist France in non-agression pact or alliance with Germany go for a colonial expansion plan similar to Japan or any other number of other things that can happen.
It's as if China started with more dockyards than japan: Sure the starting Japanese navy would still win a historical war and then it wouldn't make much difference, but it would ruin any game where China manages to hold off japan for several years as they often did in some versions of HoI 3. Hell, why not give Albania 8 dockyards and remove 4 from Italy? After Italy conquers them and non-core penalty is applied, they will have the same effective number anyway! What a brilliant way to model Italian buildup of naval production!
The way it is currently set up, the French Fleet is set up to do one thing only: survive until 1940 when some of it is destroyed and some joins Royal Navy. The problem is that OPTIONS to do anything else is restricted as a result of a situation that is ALSO historically incorrect.
PS: That Wiki list is a gold mine of info for balance, this is just one of many "nuggets". I suggest anyone interested to check it out
PS #2: Manpower column is made into dates when importing to Excel no matter what I do to change formats before or after. Really annoying, but given the extreme detail of their decimal numbers I would assume they are quite historical
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