How do you get 1.3888%? Or was it just figuratively speaking?
u/Governo_Fantoccio did the math:
So, Germany can only pick six starting focuses in non-historical: Rhineland, Four Year Plan, Naval Rearmament, Air Innovations, Army Innovations and Oppose Hitler.
Respectively they have an "ai_will_do" factor of: 10, 12, 1, 1, 1, 1.
This way you are led to believe that if you add these 6 numbers up and calculate the % each number amounts compared to the total, you would get the chance the AI has to pick that focus.
Going this way you would think that the AI has a ~46% chance to pick 4.Y.P., ~38% to pick Rhineland and then ~4% for each of the other 4 focuses.
While one could use this as a kind of very very rough estimate of what the AI will actually do, were still very far from the actual solution.
Now, I'm going to restrict the calculation only to this specific case of the 6 German focuses.
Essentially, imagine you have a random number generator that can output any given number belonging to Q from 0 to 12.
Whenever this number happens to be above 10, the AI will only pick 4.Y.P.. This amounts to 16.666...% of the chances (1/6). However, it doesn't end here.
Whenever the random number happens to be between 1 and 10, the game has a 50% chance to pick between either 4.Y.P. or Rhineland. Now, since the chance of picking a number from 1 to 10 is 75% on a total of 12, the game would have an actual chance of 37.5% to pick either 4.Y.P. or Rhineland.
Now, to its previously calculated chance of 16.666...% for 4.Y.P. to happen, we must add the 37.5% chance the game generates when picking any number between 1 and 10.
So, we now have calculated 91.666...% of the cases (16.666...+2*37.5).
For the remaining 8.333...%, which amounts to the total cases of the random number being less or equal to 1, the game can still choose between any of the 6 focuses. This time we just simply divide 8.333... by 6 and voilà, the resulting number will be the actual chance the game has to pick Oppose Hitler or the other 3 army focuses.
In summary:
- 4.Y.P. has a 55.555...% chance of happening. (We must add the remaining 1.3888...% that we got by dividing 8.333... by 6, same goes for Rhineland)
- Rhineland has a 38.888...% chance of occurring.
- Oppose Hitler, Army Innovations, Air Innovations and Naval Rearmament have a 1.3888...% chance of happening each.
The game therefore heavily favors 4.Y.P. or Rhineland over the other focuses. Over 1000 games one can ideally expect only ~14 where the AI will pick Oppose Hitler.
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