Is there any way to win the civil war? South Africa literally gets the best part of the country; pretty much the vast majority of civilian factories, or better said all but just one. That sole one is the one you get, which means construction is abysmal and both sides get one military factory each, meaning their weapons production's matched. That is, if you didn't opt to do the focuses and construction in the developed part of the country, which would actually in that case make your enemy even more industrially overpowered to the scale of no hope of beating them. Sure, you could delay the Military Factory focuses and then rush them to get a total of 4 military factories, which would quickly bump you up to a total of 5 mils, but that's only if you're lucky because the enemy can likewise use focuses to relatively easily get 3 extra factories, not to mention that they actually have some semblance of an industry meaning they will likely be building them.
There is no perfect army build, as they will literally get half the army, probably including SA's sole starting (rather good, 4 attack) General. Planning out research also doesn't seem to help as the enemy is doing research just as so and they'll quickly go for the inf bonus techs after a while if they are postponed. Delaying the focuses that strengthen them also significantly hamper efforts to get the 3rd research slot. Espionage doesn't seem to be too helpful in this case.
The Germans just send 1 meager infantry division volunteer and occasionally send a 1000 manpower and some arms. That is usually enough to reinforce the frontline, which is luckily defended by forts so it doesn't break. The event text makes it look like this would be a long and arduous war, so that's to be expected, but the AI seems to be vastly overpowered in every conceivable scenario.
And I've also read on the web that some people kept mentioning the war is supposedly easy since encirclement can be quickly used, as if the enemy can't field enough forces or bring them up to the frontline. But that is false. Even if cavalry is used and even if the +10% speed advisor is hired, almost no territory can be grabbed before the stack up all of their armies (and they'll always have more than the player). And then the lines just can't be broken through (especially if they got the very good commander).
What is the solution? Is it a waiting game that could last for years until a way is found to pierce through the lines? Is the tactic to exhaust SA's already relatively low manpower by making them attack and crumble at the line of land forts?
Joining the Axis yields no help as the Germans just don't even send their one tiny infantry of volunteers any more.
The tactic of leaving out pockets to attract the enemy divisions into traps and grind them isn't quite valuable since all territories have land forts, so even if an encirclement happens it's very difficult to fight through, not to mention protect the capital which is like literally the sole victory point that is one step from capitulation.
P. S. And no, please don't write "don't go down the revolution; wait for the fascists to win the election" because that doesn't answer the question how to win the war.
There is no perfect army build, as they will literally get half the army, probably including SA's sole starting (rather good, 4 attack) General. Planning out research also doesn't seem to help as the enemy is doing research just as so and they'll quickly go for the inf bonus techs after a while if they are postponed. Delaying the focuses that strengthen them also significantly hamper efforts to get the 3rd research slot. Espionage doesn't seem to be too helpful in this case.
The Germans just send 1 meager infantry division volunteer and occasionally send a 1000 manpower and some arms. That is usually enough to reinforce the frontline, which is luckily defended by forts so it doesn't break. The event text makes it look like this would be a long and arduous war, so that's to be expected, but the AI seems to be vastly overpowered in every conceivable scenario.
And I've also read on the web that some people kept mentioning the war is supposedly easy since encirclement can be quickly used, as if the enemy can't field enough forces or bring them up to the frontline. But that is false. Even if cavalry is used and even if the +10% speed advisor is hired, almost no territory can be grabbed before the stack up all of their armies (and they'll always have more than the player). And then the lines just can't be broken through (especially if they got the very good commander).
What is the solution? Is it a waiting game that could last for years until a way is found to pierce through the lines? Is the tactic to exhaust SA's already relatively low manpower by making them attack and crumble at the line of land forts?
Joining the Axis yields no help as the Germans just don't even send their one tiny infantry of volunteers any more.
The tactic of leaving out pockets to attract the enemy divisions into traps and grind them isn't quite valuable since all territories have land forts, so even if an encirclement happens it's very difficult to fight through, not to mention protect the capital which is like literally the sole victory point that is one step from capitulation.
P. S. And no, please don't write "don't go down the revolution; wait for the fascists to win the election" because that doesn't answer the question how to win the war.
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