those 53 pops of proud warrior people vs. 3 phone answering machines = 53 pops die without a fight. How? Genocide should be done by armies as a total war causing devastation.
Now I want to make a determined exterminator empire of Phone Answering Machines. Tagline: "We're done taking your calls."
Ooh, or better yet... has anyone already done a Universal Paperclips exterminator run?
So he finally made it!so a few toasters with railguns are able to suppress any unrest
That would probably just amount to placing their worlds under population controls.We need Thanos Purge type. "What... I'm just trying to save you from yourselves."
Well, genocides do usually have more victims than they have ones doing the killing...
what how is that possible, 3k pop??
what how is that possible, 3k pop??
I know it's too much on the nose and probably in violation of some ethic code, but the answer to your question is in history books, chapter 'concentration camps', plus 'genocide in XX century'.those 53 pops of proud warrior people vs. 3 phone answering machines = 53 pops die without a fight. How? Genocide should be done by armies as a total war causing devastation.
I'll do you one better: Thirty pops purged on a primitive homeworld with exactly zero of my own Orc Purifier pops on their planet. I wasn't paying too much attention so I didn't realize until too late that I'd have to actually colonize the thing again if I didn't get a pop planetside.those 53 pops of proud warrior people vs. 3 phone answering machines = 53 pops die without a fight. How? Genocide should be done by armies as a total war causing devastation.
Dear lord, hopefully that's on the top of the list of fixes.*unspeakable atrocities*
Buffet anyone?
I'm not going to multi-quote here, but I think the system is too simple to be much fun and too unrealistic to be immersive.
You do not need hunter-killer drones. It's enough that a few calculators are doing taxes while something is killing off the population. You should have to deploy hunter-killer drones somehow.
You do not organize people into chemical processing facilities or whatever.
I don't mean in a big micro sense, but a decision or a building representing that would be something. Also I'd like it if it was something you had strong incentive to do, something that you'd have to do to the scale of population so that it would speed up the destruction of large populations. It's too gamey to have one death world that produces way, way more than a crummy Dyson Sphere for the rest of the game (though at least that world will have warrior drones).
I certainly hope it is not. There are currently many game breaking problems (for games beyond the first 100 year). An exploit is not game breaking at least....Dear lord, hopefully that's on the top of the list of fixes.