Following the dramatic increase of leader traits in the Galactic Paragons expansion, this suggestion seems less relevant and is hereby withdrawn.
If anyone wishes to raise it from the dead, partially or wholly, feel free to do so in a new suggestion thread.
Historically, science is not the only field where prodigies and geniuses have existed. Yet, in Stellaris only the scientists have a "Spark of Genius" trait. It would only seem fair, and enrichening to the game, if it was possible to get genius leaders in other jobs as well. This idea has the benefit of not needing any new graphics or text, as the current icon and tooltip for Spark of Genius should work equally well for all leader roles.
For scientists, the trait gives +10% research speed which is equivalent to the research speed bonus of a level 5 scientist. Additionally, it increases the probability of rare techs being drawn, but this would be harder to translate to the other leader roles without involving events. For the other leader types, the level 5 bonus in the main benefit would equal the following:
Note that the Spark of Genius trait would be job-specific. A military genius would not necessarily be a genius at ruling, and vice versa.
Note that these numbers are also only examples of potential bonuses. Different values (than a multiplier of 5) might be called for on a per-job basis due to balance considerations, how much of a difference the trait should make for an empire, and other potential aspects.
Furthermore, genius scientists do not currently get bonuses to survey speed, research assistance, anomaly investigation or archaeology - but it could be argued that they should. Similarly, a genius admiral would truly feel like a historic genius if they got not only the +15% fire rate, but also got a similar bonus to other things such as ship evasion, ship speed, weapons damage. That being said, even a simple Spark of Genius trait for each leader type would enrichen the game.
If anyone wishes to raise it from the dead, partially or wholly, feel free to do so in a new suggestion thread.
This leader is prone to sudden bursts of inspiration.
Ruler: +15% monthly unityGovernor: +10% resources from jobsAdmiral: +15% fire rateGeneral: +25% army damage
Note that these numbers are also only examples of potential bonuses. Different values (than a multiplier of 5) might be called for on a per-job basis due to balance considerations, how much of a difference the trait should make for an empire, and other potential aspects.
Furthermore, genius scientists do not currently get bonuses to survey speed, research assistance, anomaly investigation or archaeology - but it could be argued that they should. Similarly, a genius admiral would truly feel like a historic genius if they got not only the +15% fire rate, but also got a similar bonus to other things such as ship evasion, ship speed, weapons damage. That being said, even a simple Spark of Genius trait for each leader type would enrichen the game.
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