I see that the Mongol Empire's partition between his sons is not fully formed (at least when i was playing with SMWH). Discussion started in the SMWH thread but I have a succession event in mind so I thought it would be out of place in that thread.
So I wonder if a "mongol succession" event wherein upon the Great Khan's death, Mongol Empire title is destroyed, 2/3 new titular empires (ilkhanate, golden and maybe one more) are created and the vassal dukes and territories are distributed to the new titles according to their dejure kingdoms (e.g. everything that falls within k_khazaria goes to golden, while k_khiva and k_persia goes to ilkhanate). This would depend on how much territory the Mongol empire has conquered until the man's death - if it's just khiva & persia it would simply transform into ilkhanate, if it got khiva&persia, central asia AND eastern europe or mesopotamia&arabia/armenia, it could involve 3 successor empires.
"The death of the great khan" event would occur right after the man dies, would happen to the eldest son, and would present a choice as to which successor empire he would prefer to play as.The new empires begin with 5 year truce, their vassals with an opinion bonus both because they agree with the great khan's last will and testament and to ensure that the successor states are internally stable & don't immediately attack each other (also, the new emperor would have no claims to each others' titles - at least their newly created ones). if the khan somehow has a single male heir, either "a distant relative" of the same dynasty is generated OR the heir gets everything, but his vassals (especially the non-mongol non-tengri ones) get an opinion malus and seek independence at the first chance they get. For the vassal opinion modifier, something similar to the celtic "clans approve/disapprove the new high king" event can occur. upon THAT single heir's death, the ilkhanate-golden horde splintering mongol succession event can occur again (since the wily player will simply kill any pretenders and guarantee that the event never occurs, the "distant relative" option would have to be forced upon him - at least if ai=no and genghiz khan's only son dies with a single heir). Formally, the succession law for the great mongol empire would remain turkish succession; the successor empires would go with regular open succession/gavelkind after that point. For the mongol empire that doesn't have the "reunited the hordes" flag (see below), it would be impossible to change succession. If Genghiz Khan himself converts to islam/christianity, the succession event never occurs (as the heir(s) will have enough in their hands) - if he doesn't but one of the heirs does, it would increase the chance for the tengriist heir(s) to denounce his claim (reduce truce time to 2-3 years, opinion bonus to tengriist heir for sticking to the "old ways").
After the succession event happens to the eldest heir, all heirs (if they are ambitious AND [brilliant strategist/intricate webveawer OR lunatic OR kinslayer] ) would get the option to claim everything and trigger civil war - though the ai would almost never go for it.
Speaking of successor empires, the particulars of the mongol succession will be different here, so perhaps some of the the successors - additional ones based in crimea, caucasus or mesopotamia, for example- can be the blue and white hordes (since we don't know it a man named jochi will even exist, the color-coded empires make more sense). they would be named after the color-coded cardinal directions seen in http://en.wikipedia.org/wiki/Cardinal_directions#Far_East : The Red Horde by the red sea, Black Horde around Perm.
A "reunite the hordes" decision, akin to the create united india one can be considered, with a "genghiz" trait (similar to augustus). This would requre all the Khan's lands, some centralization and tengri/reformed tengri religion.
Finally, the man should be called Temujin Khan Borjigin (the title following the name, if possible) with the unique nickname of "Genghiz". The man's name is Temujin (meaning "smith" in mongolian btw), he is a khan, from the Borjigin clan, and he has come to be known as "genghiz", meaning "the warrior" or maybe "the warlike".
I think this would help both balance the player contorlled genghiz, giving his successors a "quest", and stabilize the ai mongols so they don't exhaust their power bickering over kyzylkum (as is often the case in my games) and go on expanding outside instead. what do you guys think?
So I wonder if a "mongol succession" event wherein upon the Great Khan's death, Mongol Empire title is destroyed, 2/3 new titular empires (ilkhanate, golden and maybe one more) are created and the vassal dukes and territories are distributed to the new titles according to their dejure kingdoms (e.g. everything that falls within k_khazaria goes to golden, while k_khiva and k_persia goes to ilkhanate). This would depend on how much territory the Mongol empire has conquered until the man's death - if it's just khiva & persia it would simply transform into ilkhanate, if it got khiva&persia, central asia AND eastern europe or mesopotamia&arabia/armenia, it could involve 3 successor empires.
"The death of the great khan" event would occur right after the man dies, would happen to the eldest son, and would present a choice as to which successor empire he would prefer to play as.The new empires begin with 5 year truce, their vassals with an opinion bonus both because they agree with the great khan's last will and testament and to ensure that the successor states are internally stable & don't immediately attack each other (also, the new emperor would have no claims to each others' titles - at least their newly created ones). if the khan somehow has a single male heir, either "a distant relative" of the same dynasty is generated OR the heir gets everything, but his vassals (especially the non-mongol non-tengri ones) get an opinion malus and seek independence at the first chance they get. For the vassal opinion modifier, something similar to the celtic "clans approve/disapprove the new high king" event can occur. upon THAT single heir's death, the ilkhanate-golden horde splintering mongol succession event can occur again (since the wily player will simply kill any pretenders and guarantee that the event never occurs, the "distant relative" option would have to be forced upon him - at least if ai=no and genghiz khan's only son dies with a single heir). Formally, the succession law for the great mongol empire would remain turkish succession; the successor empires would go with regular open succession/gavelkind after that point. For the mongol empire that doesn't have the "reunited the hordes" flag (see below), it would be impossible to change succession. If Genghiz Khan himself converts to islam/christianity, the succession event never occurs (as the heir(s) will have enough in their hands) - if he doesn't but one of the heirs does, it would increase the chance for the tengriist heir(s) to denounce his claim (reduce truce time to 2-3 years, opinion bonus to tengriist heir for sticking to the "old ways").
After the succession event happens to the eldest heir, all heirs (if they are ambitious AND [brilliant strategist/intricate webveawer OR lunatic OR kinslayer] ) would get the option to claim everything and trigger civil war - though the ai would almost never go for it.
Speaking of successor empires, the particulars of the mongol succession will be different here, so perhaps some of the the successors - additional ones based in crimea, caucasus or mesopotamia, for example- can be the blue and white hordes (since we don't know it a man named jochi will even exist, the color-coded empires make more sense). they would be named after the color-coded cardinal directions seen in http://en.wikipedia.org/wiki/Cardinal_directions#Far_East : The Red Horde by the red sea, Black Horde around Perm.
A "reunite the hordes" decision, akin to the create united india one can be considered, with a "genghiz" trait (similar to augustus). This would requre all the Khan's lands, some centralization and tengri/reformed tengri religion.
Finally, the man should be called Temujin Khan Borjigin (the title following the name, if possible) with the unique nickname of "Genghiz". The man's name is Temujin (meaning "smith" in mongolian btw), he is a khan, from the Borjigin clan, and he has come to be known as "genghiz", meaning "the warrior" or maybe "the warlike".
I think this would help both balance the player contorlled genghiz, giving his successors a "quest", and stabilize the ai mongols so they don't exhaust their power bickering over kyzylkum (as is often the case in my games) and go on expanding outside instead. what do you guys think?