I always thought that it's kind of strange that a child can be labelled as a genius (or imbecile, etc.) just upon birth. Such a thing can normally be observed after a couple of years at the very least (let alone that the current system can also lead to some gamey tactics).
So, I suggest to make genetic traits "hidden" until the child is around 6 years old. This would be both more realistic and would face the players with more strategical choices. The genetic trait would already be there from birth as it is now, but the icon trait itself would be "greyed out", leaving only its outline visible, so that the player would only know that there's a genetic trait to be unveiled in some years... which could be great or very nasty, though.
This should apply to some genetics traits only (lisp, dwarf etc. should always be visible from birth; and ill and sickly too, I guess). However, genius, quick, slow, imbecile and most probably even attractive (and strong?) should be concealed until a later age.
Thoughts?
So, I suggest to make genetic traits "hidden" until the child is around 6 years old. This would be both more realistic and would face the players with more strategical choices. The genetic trait would already be there from birth as it is now, but the icon trait itself would be "greyed out", leaving only its outline visible, so that the player would only know that there's a genetic trait to be unveiled in some years... which could be great or very nasty, though.
This should apply to some genetics traits only (lisp, dwarf etc. should always be visible from birth; and ill and sickly too, I guess). However, genius, quick, slow, imbecile and most probably even attractive (and strong?) should be concealed until a later age.
Thoughts?
Upvote
0