I've released an update.
Genealogy checks are now much more comprehensive and looks at the hidden genealogy of all characters involved in a check as far back as 4 generations.
Character flags are now set on any characters whenever homozygosity increases due to close relations. Using charinfo, you'll now be able to see exactly why a character's homozygiety increased without having to open up the character's family tree!
Great-grandparent/child and grand/great aunt/niece/nephew/uncle relationships are now checked for inbreeding.
In addition, I've included a new module: GIS Marriage. I used this to make inbreeding more common among the AI in order to test and balance GIS. It'll push the AI to marry their cousins and aunts/uncles/nephews/nieces more often than seen in vanilla.
Genealogy checks are now much more comprehensive and looks at the hidden genealogy of all characters involved in a check as far back as 4 generations.
Character flags are now set on any characters whenever homozygosity increases due to close relations. Using charinfo, you'll now be able to see exactly why a character's homozygiety increased without having to open up the character's family tree!
Great-grandparent/child and grand/great aunt/niece/nephew/uncle relationships are now checked for inbreeding.
In addition, I've included a new module: GIS Marriage. I used this to make inbreeding more common among the AI in order to test and balance GIS. It'll push the AI to marry their cousins and aunts/uncles/nephews/nieces more often than seen in vanilla.
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