Hi Paradox,
I am playing EU4 for many years now and have thousands of play time in the game, so you did a great job I guess, but to be honest, CK3 has more and more taken over the first place of the paradox games, at least for me.
I thought about this fact and about what happened and what the reasons could be for this development and I can bring it down to two major issues I have with EU4 (what I do not have with CK3):
1. Blobbing:
In EU4, the amount of nations shrink all the time. The AI blobs everywhere. For example: In reality, the HRE had 300 states in 1800. IN EU4 the amount shrinks from 70 countries in 1444 to maybe 3-5 countries in 18th century with HRE flavor completely gone very fast. The same everywhere else on the world. Secessions are very seldom, disintegrations of empires as well (if not scripted like with Timurids), so most "lucky nations" become bigger and bigger and bigger, until the player or another lucky nation stops them.
2. Peace time:
Players blobb as well...because of "boredom" (at least if WC is not the game target). In peace time, there is almost nothing to do for players. For building something you need money, so setting game speed on "5" is often the only thing what a player can do. Or to start a war somewhere and conquering something....
Would be fine, if you could address or at least think about these topics. I really want EU4 back as my personal Number 1 of paradox games .
BR Carsten
I am playing EU4 for many years now and have thousands of play time in the game, so you did a great job I guess, but to be honest, CK3 has more and more taken over the first place of the paradox games, at least for me.
I thought about this fact and about what happened and what the reasons could be for this development and I can bring it down to two major issues I have with EU4 (what I do not have with CK3):
1. Blobbing:
In EU4, the amount of nations shrink all the time. The AI blobs everywhere. For example: In reality, the HRE had 300 states in 1800. IN EU4 the amount shrinks from 70 countries in 1444 to maybe 3-5 countries in 18th century with HRE flavor completely gone very fast. The same everywhere else on the world. Secessions are very seldom, disintegrations of empires as well (if not scripted like with Timurids), so most "lucky nations" become bigger and bigger and bigger, until the player or another lucky nation stops them.
2. Peace time:
Players blobb as well...because of "boredom" (at least if WC is not the game target). In peace time, there is almost nothing to do for players. For building something you need money, so setting game speed on "5" is often the only thing what a player can do. Or to start a war somewhere and conquering something....
Would be fine, if you could address or at least think about these topics. I really want EU4 back as my personal Number 1 of paradox games .
BR Carsten
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