just wanted to say: EXCELLENT thread. its great to have all the criticism in one place so modders (and PDS) can fix them with mods and dlc!
Thank you, it descended a little into the oil topic which there is already a stickied thread for, but that is probably my fault for mentioning it in the OP.
There is no way I will wait past day one for this game. There are just too many great features in it for me to delay buying it till there is a fix for the fuel use issue. I might laugh at how ridiculess it is to need oil each time I build a ship but I will still play it for all the other cool features.
Thats fine, I dont have an issue with others buying the game, but Im voting with my wallet, the way consumers should.
HoI3 was a joke and the less said of it the better
Do you really believe that? We are talking about its successor here. HoI3 was in poor condition 10 years ago when paradox was not the PC gaming power it is today with a successful publishing arm and several cult classic grand strategy games. The architecture also allowed for modders to give the game ever more replayability, so much so that mod compatibility has been a big goal for Paradox in making HoI4.
The same here. I do miss as well air units and brigades (and in a wonderful mod battalions)
Considering Paradox want to reduce the learning curve, removing air unit commanders was definitely a good choice, it did not have the streamlining and optimization possibilities of the Army OOB which could already have been improved in a lot of ways (people cite HQ ranges etc)
Overall though, I want the OOB back, especially with the new 5 trait system. So no more jack of all trades super commanders in charge of your Afrika Korps.
6000 Germans surrendering to the partisans in Genova
Bookmarking this for future partisan discussions.
Although, I do think the new partisan system is excellent, without military police your factories will be destroyed and nations aligned with the Partisans will have near full knowledge of all military activity in the area. A perfect balance imo. My only gripe is it only occurs in a nation if they were conquered while part of a faction.
The issue I see with this is, If you play as France and form the little Entente in say a Multiplayer game and are defeated, there will be no Partisans in France, and no means for the British to encourage/fund/create Partisans in France because they cannot invite France to the Allies. I personally think it should be possible to posthumously invite a nation to your faction so as to trigger Partisan growth, this would create Partisans in all non-core provinces, which is much more realistic. I can't ever see the Polish for example simply rolling over and accepting their new German Overlords with a smile.