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PackMan

Code Monkey
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Sep 29, 2003
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Buke said:
Have the unit types been finalized yet because if not I’ve got a few ideas I could work on?

Battleships
0-WW2 Battleship refit----- avalible by a specific tech only known to US
1-early missile cruiser
2-early nuclear missile cruiser
3-modern missile cruiser
4-modern nuclear cruiser
5-modern battlecruiser
6-stealth cruiser----a tech for this would cancel trimaran and heavy cruiser tech
7-stealth AA cruiser
8-trimaran cruiser----a tech for this would cancel stealth and heavy cruiser tech
9-trimaran AA cruiser
10-Heavy cruiser----a tech for this would cancel trimarian and stealth cruiser tech
11-Heavy AA cruiser
12-Advanced cruiser


Cruisers
0-WW2 destroyer refit-----available by a specific tech for less advanced nation
1-export destroyer------more advanced ship, available by a specific tech for less advanced nation
2-early missile destroyer
3-early escort destroyer
4-modern missile destroyer
5-modern air defense destroyer
6-AEGIS destroyer
7-stealth destroyer----a tech for this would cancel trimaran and heavy destroyer tech
8-stealth AA destroyer
9-trimaran destroyer----a tech for this would cancel stealth and heavy destroyer tech
10-trimaran AA destroyer
11-Heavy destroyer----a tech for this would cancel trimarian and stealth destroyer tech
12-Heavy AA destroyer
13-Advanced destroyer


Destroyers
0-WW2 destroyer escort refit-----available by a specific tech for less advanced nation
1-export frigate------more advanced ship, available by a specific tech for less advanced nation
2-corvettes
3-early frigate
4-modern attack craft
5modern missile frigate
6-general purpose frigate
7-stealth frigate----a tech for this would cancel trimaran and heavy frigate tech
8-trimaran frigate----a tech for this would cancel stealth and heavy frigate tech
9-Surface effect frigate----a tech for this would cancel trimarian and stealth frigate tech
10-advanced attack craft
11-Advanced frigate


Carriers
0-WW2 aircraft carrier refit-----available by a specific tech for less advanced nation
1-large carrier
2-super carrier
3-small nuclear carrier
4-early nuclear super carrier
5-modern nuclear super carrier
6-Helicopter carrier
7-light aircraft carrier
8-advanced nuclear super carrier
9-advanced large carrier


Submarines
0-early export subs-----available by a specific tech for less advanced nation
1-modern export diesel subs-----available by a specific tech for less advanced nation
2-early diesel subs
3-modern diesel subs
4-advanced patrol diesel subs
5-early guided missile subs
6-modern guided missile subs
7-early SSBN
8-modern SSBN
9-early SSN
10-modern SSN
11-advanced SSN
12-early subfighter
13-advanced subfighter
14-advanced attack sub


What do you think?

It looks really good Buke.
Reading some about how the unit file works I understand you can only have a built in number of models for the different units.

Battleships: 0-5
Carrier: 0-6
Cruiser: 0-4
Destroyer: 0-3
Submarine: 0-4
Transport: 0

I might be wrong though
 

unmerged(31085)

Imperator Caesar Augustus
Jun 25, 2004
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Excitement keeps on growing...

im already drooling for the release of MDS...how much i would be excited if you guys can pull up an MDS mod for HOI 2...

it would be great...

good work guys!

waiting for the release...
 

unmerged(24388)

King & Commander
Jan 7, 2004
1.329
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www.tcw2.co.nr
well im sure that everybody would be willing to wait a little longer

and if they were included it would make the game more correct to the modern day.

BIOSIS

ps. im sure people would be willing to help with event scripting flag/shield making etc (well i am) ;)
 
Last edited:

unmerged(15113)

Abdicated MDS God
Feb 26, 2003
1.234
0
OK, here's the deal (AGAIN)
sprites will NOT be included in the alpha.
a whole tech tree will NOT be included in the alpha.
a nice, balanced, super-duper mod with all you can ask will NOT be in the alpha.

The only thing we added in the last second was units. This is to make the game a LITTLE more like the modern day (not good watching the US driving around in some tins with guns fighting other tins with guns that are just as powerful.)
A little notice: as of now, the US looses the Iraqi war EVERY time. That tells a lot.
And then we'll have to erase some major bugs. (The mod would be more fun to play if it don't trigger a CTD after five days)

As for Wilhelm IV: you are just plain paranoid and have the patience of a nutshell in a hurry...
(oh, ain't i funny :rofl: )
 

Buke

Captain
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Oct 26, 2002
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PackMan said:
It looks really good Buke.
Reading some about how the unit file works I understand you can only have a built in number of models for the different units.

Battleships: 0-5
Carrier: 0-6
Cruiser: 0-4
Destroyer: 0-3
Submarine: 0-4
Transport: 0

I might be wrong though



That’s what I thought to but it seems there really is no limit to models, for example the CORE mod has 15 types of battleships. :)



Here is the basic land unit idea im working on.


Infantry—motorized infantry, troops in trucks and light armor
1- Basic infantry
2- Motorized Infantry
3- Medium Force Units

Motorized—airmoble troops
1- Airmoble Brigade
2- Airmoble Division


Mechanized—modern IFV mounted infantry
1- Basic APC YW 531, Boragh, Otobreda, Type 73, FV 432, M113
2- Improved APC AMX 10P, KIFV, TIFV, AIFV
3- Basic IFV Marder1, BMP1, BMP2, ASCOD, Warrior, M2 Bradley
4- Improved IFV Dardo, Type 89, BMP3, CV 90, Warrior 2000, M2A3 Bradley, Marder1A3
5- Advanced IFV
6- Rapid Effects System


Panzer—tank divisions
0 - light tank 76-90mm Type 62, Type 63, AMX 13, PT 76, IKV 90, Scorpion
1 - light tank 105mm TAM, Tamoyo 3, Steyr 105, Stingray
2 - IFV conversion warrior 105, CV 90 120,
3 - Early MBT 105mm Centurion, M48, PZ 61, Type 61, Vijayanta
4 - Early MBT 100mm T 54, T 55, Type 59, TM 800, Type 69
5 - Basic MBT 105mm M 60, Olifant, AMX 30, Leopard 1, Merkava 1, Sho’t, Type 74, PZ 68
6 - Basic MBT 120mm Chieftain, Osorio, Khalid
7 - Basic MBT 115mm T 55AM, T 62, Type 79
8 - Basic MBT 125mm T 72, M 84, T 64, Zulfiqar, Type 85
9 - Unconventional Tank Strv 103
10 - Modern MBT 120mm Leopard 2, M1A1, Challenger 1, K1, Type 90, Leclerc, Merkava 3, Ariete, Arjun
11 - Upgraded Modern MBT 120mm M1A2, Challenger 2, Leopard 2A6, Merkava 4, K1A1, Ariete 2
12 - Modern MBT 125mm T 80, MBT 2000, Type 90-II
13 - Upgraded Modern MBT 125mm T 84, T 90, PT 91
14 - Advanced Western MBT
15 - Advanced Eastern MBT
16 - Future Medium Tank FCS



Cavalry—Export Armor, a working idea for weaker nations


Militia—partazans, malitia units, hopefully this unit will be of some use


Marines--marines
1- Naval Infantry
2- Marine Brigade
3- Marine Division

Mountain—light infantry and specalist troops
1- Mountain Division
2- Light infantry Brigade

Paratroopers--paras
1- Paratrooper Brigade
2- Paratrooper Division