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Rotten Venetic

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Don't they get a king with -10% IC for a few months in 1936?
 

mitch12

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It's not easy, there's not such a list. You have to define what you consider Industrial Capacity first.

well the amount of planes tanks etc make in four years between 1936 and 1940 for example im pretty sure whatever the amount you couldn't make the same amount of munitions on the game as back then in that time frame .
 

son of liberty

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You could always either edit the save, or change the gearing event. Editing the save is easiest.

team_slots = { 0 0 0 0 0 }
manpower = 20.0000
free = { }
oil = 507.0696
supplies = 498.8109
rare_materials = 2010.0000
metal = 4020.0000
energy = 7969.0000
money = 70.0000
consumer = 0.4000
supply = 0.4000
production = 0.2000
reinforcement = 0.0000
upgrading = 0.0000
transports = 800
escorts = 150
relative_manpower = 1.0400
allow_convoy_escorts = yes
allow_dig_in = yes
missile_carrier = no
nuclear_carrier = no
tc_mod = 1.6000
tc_occupied_mod = 1.4000
attrition_mod = 1.2800
trickleback_mod = 1.0900
max_amphib_mod = 1.0000
supply_dist_mod = 1.4400
repair_mod = 1.8500
research_mod = 0.8600
radar_eff = 1.0500
peacetime_ic_mod = 0.5000
wartime_ic_mod = 0.8000
upgrade =
Change wartime_ic_mod to "= 1.0000"
peacetime_ic_mod = 0.5000 is a little more of a pita, to edit in the save you would have to add 0.1000 after each gearing event. Much easier to change the event imo.

Go to darkest hour\mods\darkest hour full\db\events\UK

event = {
id = 2001025
random = no
country = ENG
persistent = yes

name = EVT_51_NAME
desc = EVT_51_DESC
style = 2
picture = "news_paper"

# Triggered by German events
trigger = {
NOT = {
war = { country = GER country = ENG }
}
}

action_a = {
name = "ACTION_NAME_OK"
command = { type = domestic which = defense_lobby value = 1 }
command = { type = manpowerpool value = 15 }
command = { trigger = { event = 2003011 ai = yes } type = ai which = "switch/low_construction_factor.ai" }
}
}

Add this line:
command = { type = peacetime_ic_mod value = 10 }

Thus it would look like:
name = "ACTION_NAME_OK"
command = { type = peacetime_ic_mod value = 10 }
command = { type = domestic which = defense_lobby value = 1 }
command = { type = manpowerpool value = 15 }
command = { trigger = { event = 2003011 ai = yes } type = ai which = "switch/low_construction_factor.ai" }
Simple, right?