I'm hoping that HOI2 will introduce some kind of gearing limit (or possibly a gearing coefficient) for various types of weaponry.
IIRC, during WW2, the US produced 120+ CVs, 20+ BBs, hundreds of cruisers, thousands of destroyers, and tens of thousands of merchant vessels. However, this immense naval production couldn't possibly have translated into tanks and halftracks and even more absurd numbers of aircraft than were already being produced. Similarly, the USSR couldn't possibly have translated their huge tank production into an utterly dominant navy, no matter how much they might have wished (hypothetically) to do so.
In HOI, I couldn't hope to produce a realistic US Navy while still maintaining a semi-capable ground force due to all production being considered the same. And as the USSR, I could produce an unrealistic number of capital ships (given the number of slips available) if I chose to give up some ground capability.
One solution, I believe, is to give a naval-production bonus for controlling certain provinces (Norfolk, Philadelphia, Cornwall, Marseille). Navies would be generally a very expensive, time-consuming thing to build unless you owned enough naval production capacity. This would have the simultaneous benefit of putting germany and the USSR at a distinct naval disadvantage unless they could capture the UK or some other strategic ports, regardless of how much IC they held via general conquest.
Tim
IIRC, during WW2, the US produced 120+ CVs, 20+ BBs, hundreds of cruisers, thousands of destroyers, and tens of thousands of merchant vessels. However, this immense naval production couldn't possibly have translated into tanks and halftracks and even more absurd numbers of aircraft than were already being produced. Similarly, the USSR couldn't possibly have translated their huge tank production into an utterly dominant navy, no matter how much they might have wished (hypothetically) to do so.
In HOI, I couldn't hope to produce a realistic US Navy while still maintaining a semi-capable ground force due to all production being considered the same. And as the USSR, I could produce an unrealistic number of capital ships (given the number of slips available) if I chose to give up some ground capability.
One solution, I believe, is to give a naval-production bonus for controlling certain provinces (Norfolk, Philadelphia, Cornwall, Marseille). Navies would be generally a very expensive, time-consuming thing to build unless you owned enough naval production capacity. This would have the simultaneous benefit of putting germany and the USSR at a distinct naval disadvantage unless they could capture the UK or some other strategic ports, regardless of how much IC they held via general conquest.
Tim