I created a new unit type, a second "model" of militia which I call a "Garrison" unit. I gave it a speed of zero but unfortunately when it goes into the game the game seems to assign it a movement rate of ONE. I suspect the game is hard coded for a minimum speed of one.
Anyone have any ideas on how to force it down to a speed of zero (and also prevent the AI from using strategic redeployment on it)?
- Mithel
Anyone have any ideas on how to force it down to a speed of zero (and also prevent the AI from using strategic redeployment on it)?
- Mithel