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csuperman7

Corporal
80 Badges
Aug 4, 2008
30
4
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Hello,

My game keeps CTD after only a couple minutes of play, usually on autosave, but not always. I have been playing this for years and never had an issue. Below is the debug.txt, any ideas? I just updated my graphics card and confirmed it's the most up to date.

multiplayer-4f pc steam compiled 19:43:02, Dec 18 2018
Steam Breakpad Build Id: 406
Crash handler started
Loading Preferences from C:\Users\csupe\AppData\Local/Introversion/Prison Architect/preferences.txt
BEGIN DataRegistry DUMP:
Screen
ScreenW [int] 0
ScreenH [int] 0
ScreenWindowed [bool] 0
ScreenHighDPI [bool] 0
ScreenMultiSampled [bool] 0
ScreenSuperSampled [bool] 0
Sound
SoundMixFrequency [int] 22050
SoundVolume [int] 0
SoundSwapStereo [bool] 0
SoundEnableDsp [bool] 1
RenderRooms [bool] 1
RecentMap [string] Less mods.prison
FirstTime [bool] 0
AutoSaveTimer [int] 3
HardwareCompat [int] 0
LastKnownVersion [string] multiplayer-4f-pc-steam
FlashMobYear [int] 0
ArmisticeYear [int] 0
RegistrationShown [bool] 1
TimeLapseCamera [int] 0
TimeLapseInterval [int] 1
TimeLapseFPSNumerator [int] 30
TimeLapseFPSDenominator [int] 1
TimeLapseQuality [int] 63
Username [string]
RoomName [string]
Region [string] eu
Mods [string] The Snitch Sorter (Ignore Death Row Ver),Money Laundering Mod Easy Mode,Auto Level Changers,The Greater Reform Mod,Effing Grants,BaskBs Extra Grants,Functional Objects,Supreme Grants Collection Mod V2,Easier Reform Programs,CCTV Camera Arrows,Grants Mod,Window Fix [UPDATED]
LastSubCheck [int] 0
UiScale [float] 1.00
EnabledVBOs [bool] 0
ForumId [int] 0
SteamUser [bool] 1
V2Gui [bool] 0
ZoomToMouse [bool] 1
OneClickRapsheet [bool] 1
ClockType [int] 2
FloorSignMode [int] 0
DisableAnalytics [bool] 1
MotdId [string]
NameInGameHash [string]
LoadCJKFonts [bool] 1
Language [string] english
TempInC [bool] 0
ShowAttractScreen [bool] 1
MultiplayerAnalyticsShown [bool] 1
UseThreadedPhotonInterface [bool] 1
END DataRegistry DUMP:
Suggested resolution : 1920 x 1080
WindowManager attempting to create window at 1920x1080 fullscreen
OpenGL Vendor : Intel
OpenGL Renderer : Intel(R) UHD Graphics 630
OpenGL Version : 4.5.0 - Build 24.20.100.6286
OpenGL GLSL : 4.50 - Build 24.20.100.6286
Windows 8.1 Per-monitor DPI reported: 120 x 120
Parsing archive main.dat...
Parsing archive at path 'main.dat'
DONE
Parsing archive sounds.dat...
Parsing archive at path 'sounds.dat'
DONE
Using Native Win32 Condition Variables
There are 35 mod sub directories
Compiled with libpng libpng version 1.6.19 - November 12, 2015
(Running with version 1.6.29)
OpenGL using glGenerateMipmaps to generate mipmaps.
Loading user sprite images for path: C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/sprites.png
Loading user sprite images for path: C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/sprites.png
libpng error: iCCP: known incorrect sRGB profile
libpng error: iCCP: cHRM chunk does not match sRGB
Loading user sprite images for path: C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/sprites.png
Loading user sprite images for path: C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/sprites.png
Loading user sprite images for path: C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/768894651/data/sprites.png
Loading user sprite images for path: data/sprites.png
Failed to get sprites.png for data/sprites.png
PackRectangles (1 spaces) packing 5 rectangles
Packing:
WorldRenderer::LoadUserSpriteImages Compositing image C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/sprites.png (512 x 704) to 2048, 1344
WorldRenderer::LoadUserSpriteImages Compositing image C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/sprites.png (320 x 256) to 2560, 1792
WorldRenderer::LoadUserSpriteImages Compositing image C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/768894651/data/sprites.png (320 x 128) to 2880, 1920
WorldRenderer::LoadUserSpriteImages Compositing image C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/sprites.png (192 x 64) to 3200, 1984
WorldRenderer::LoadUserSpriteImages Compositing image C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/sprites.png (64 x 96) to 2880, 1824
libpng error: iCCP: known incorrect sRGB profile
Created FrameBuffer of size 64 x 64 in 0ms
libpng error: iCCP: known incorrect sRGB profile
Object spritebank composite took 405ms
Warning: Loading a very high res image (2688x128)
Warning: mipmaps requested for non-power-of-two image (2688x128), will break on OpenGL ES
[SteamWrapper] SteamAPI is initialised.
[SteamAchievementsWrapper] Waiting for Steam Achievement service? Yes
[SteamWorkshopWrapper::ListPublishedFiles] Listing published files from index 0
Parsing archive collectables.dat...
Parsing archive at path 'collectables.dat'
DONE
BiographyGenerator reading bios...
BiographyGenerator read 27 fornames, 235 surnames, 48 crimes
BiographyGenerator reading Names in the Game...
BiographyGenerator read 29286 Names in the Game (including 83 Faces in the game)
Curl version libcurl/7.46.0
MessageQueue HTTPThread (0000000002320AE0) running.
Initialising SDL Audio:
Frequency: 22050
Format: 32784
Channels: 2
Samples: 512
Size of Stereo Sample: 4
SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
Requesting message-of-the-day...
Couldn't open unicode language file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/language/fullgame.txt
Detected encoding UTF8 for file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/language/base-language.txt
Loaded in 4 strings
Couldn't open unicode hyphenation file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/language/hyphenations.txt
Couldn't open unicode language file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/language/fullgame.txt
Detected encoding UTF8 for file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/language/base-language.txt
Loaded in 25 strings
Couldn't open unicode hyphenation file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/language/hyphenations.txt
Couldn't open unicode language file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/language/fullgame.txt
Detected encoding UTF8 for file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/language/base-language.txt
Loaded in 55 strings
Couldn't open unicode hyphenation file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/language/hyphenations.txt
Couldn't open unicode language file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/language/fullgame.txt
Detected encoding UTF8 for file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/language/base-language.txt
Loaded in 145 strings
Couldn't open unicode hyphenation file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/language/hyphenations.txt
Couldn't open unicode language file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659202298/data/language/fullgame.txt
Detected encoding UTF8 for file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659202298/data/language/base-language.txt
Loaded in 224 strings
Couldn't open unicode hyphenation file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659202298/data/language/hyphenations.txt
Couldn't open unicode language file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/622277102/data/language/fullgame.txt
Detected encoding UTF8 for file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/622277102/data/language/base-language.txt
Loaded in 485 strings
Couldn't open unicode hyphenation file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/622277102/data/language/hyphenations.txt
Couldn't open unicode language file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/473179925/data/language/fullgame.txt
Detected encoding UTF8 for file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/473179925/data/language/base-language.txt
Loaded in 597 strings
Couldn't open unicode hyphenation file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/473179925/data/language/hyphenations.txt
Couldn't open unicode language file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/208612813/data/language/fullgame.txt
Detected encoding UTF8 for file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/208612813/data/language/base-language.txt
Loaded in 667 strings
Couldn't open unicode hyphenation file C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/208612813/data/language/hyphenations.txt
Detected encoding UTF8 for file data/language/fullgame.txt
Loaded in 1478 strings
Detected encoding UTF8 for file data/language/base-language.txt
Loaded in 4410 strings
Couldn't open unicode hyphenation file data/language/hyphenations.txt
Warning: Failed to load BMFont font data/fonts/verdana-bold.fnt
Warning: Failed to load BMFont font data/fonts/verdana-bold-outlined.fnt
Fonts loaded in 104ms
OpenGL Max texture Size 16384 x 16384 [192 tex units]
Multisampled Framebuffer support : yes
Supersampling support at screen res 1920 x 1080 : yes
Parsing archive prisons.dat...
Parsing archive at path 'prisons.dat'
DONE
MessageQueue AttractScreenThread (000000002328C1E0) running.
================
== LOAD MAP ==
================
Loading map from 'data/premadeprisons/premade-foreverinn.prison'...
World Initialised to size 200 x 160 cells
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/materials.txt'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/materials.txt'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/materials.txt'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/materials.txt'
DataRegistry Warning : Failed to match bitmask value 'Wood'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/622277102/data/materials.txt'
DataRegistry Warning : Failed to match enum value 'Metal'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/768894651/data/materials.txt'
MaterialLibrary reading from 'data/materials.txt'
ReformProgramManager reading from C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/reform_programs.txt...
ReformProgramManager reading from C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/reform_programs.txt...
ReformProgramManager reading from C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/441279838/data/reform_programs.txt...
DataRegistry Warning : Failed to match enum value 'calming'
ReformProgramManager reading from data/reform_programs.txt...
DataRegistry Warning : Failed to match enum value 'calming'
GridRoutingSystem(00000000432FBDC0) constructed.
Grid Navigation System initialised
EscapeMap Initialised : 687Kb
GridRoutingSystem created Route Work-In-Progress and CellInfo (size 2500Kb)
Lightmap initialised in 1ms : 375Kb
Weathermap initialised in 0ms : 750Kb
Danger initialised : 250Kb
Patrol System Initialised : 1000Kb
libpng error: iCCP: known incorrect sRGB profile
Gang System Initialised
Created FrameBuffer of size 512 x 512 in 0ms
Water System Initialised : 2375Kb
PowerSystem initialised : 250Kb
Reading production.txt...
DataRegistry Warning : Failed to match enum value 'Random'
DataRegistry Warning : Failed to match enum value 'LoadedOnTable'
DataRegistry Warning : Failed to match enum value 'LoadedOnTable'
DataRegistry Warning : Failed to match enum value 'LoadedOnTable'
DataRegistry Warning : Failed to match enum value 'LoadedOnTable'
PolaroidSystem has 177 polaroids in the database
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659202298/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/622277102/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/473179925/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/208612813/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'data/grants.lua'
ConstructionSystem reading from 'data/prefabs.txt'
ERROR : Failed to load job file 'data/jobs.txt'
loaded providers - 5047
Discrepency reading biography - Prisoner based on NITG 112274 with face 337 / body 0 does not match NITG face -1 / body 3. Correcting.
Bool Data not found : WorkLockdown
Discrepency reading biography - Prisoner based on NITG 231353 with face 334 / body 3 does not match NITG face -1 / body 1. Correcting.
Bool Data not found : WorkLockdown
Failed to find FastLList HighPriority
SectorSystem check: Old sector id 708 [index 708] has been deleted.
SectorSystem check: Old sector id 856 [index 856] has been deleted.
SectorSystem check: Old sector id 857 [index 857] has been deleted.
SectorSystem check: Old sector id 862 [index 862] has been deleted.
FoodSystem Recalculate took 1.0ms
Load completed in 1128ms (312ms to read file, 816ms to parse data)
Saving Preferences to C:\Users\csupe\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
UpdateNITG: Latest nitg is 11565751 bytes long with ETag "b07ab7-583d3095ed9d0"
[SteamWorkshopWrapper::OnListPublishedFiles] Starting subscribed files listing
[SteamWorkshopWrapper::ListSubscribedFiles] Listing published files from index 0
[SteamAchievementsWrapper::OnUserStatsReceived] Got an OK from Steam achievements
[SteamWorkshopWrapper::OnListSubscribedFiles] Getting file details
WorldRenderer: vexCellTypes initialised in 1ms : 64000 triangles (vex,tex), 3.7 MBytes
ShaderOpenGL successfully compiled : LightMapNoColour
ShaderOpenGL successfully compiled : LightMap
WorldRenderer: vexCell2ndLayer initialised in 1ms : 64000 triangles (vex,tex), 3.7 MBytes
ShaderOpenGL successfully compiled : LightMapNoTexture
WorldRenderer: vexDetails initialised in 2ms : 64000 triangles (vex,tex,col), 4.4 MBytes
ShaderOpenGL successfully compiled : SunShadows
Waited for prerender group to finish for 0.000000 seconds
Waited for prerender group to finish for 0.000000 seconds
libpng error: iCCP: known incorrect sRGB profile
Warning: mipmaps requested for non-power-of-two image (1200x343), will break on OpenGL ES
Saving Preferences to C:\Users\csupe\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Performance: Waited 0.000000 s or Update Thread to complete.
Waited for prerender group to finish for 0.000001 seconds
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Real-time Basketball"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "High Security Prison (1000 Capacity)"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Grants Mod"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Vending Machines"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Computers and More Mod!"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Functional Objects"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "The Rock"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "The Greater Reform Mod"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Supreme Grants Collection Mod V2"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Security Designations and Materials"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Easy escape"
LaundrySystem Recalculate took 0.1ms
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Staff Food Profit"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Working Bookshelves - by Domchu"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "BarberMod 3.0 - Updated"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Effing Grants"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Recycling 3.0"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "CCTV Camera Arrows"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "The Snitch Sorter (Ignore Death Row Ver)"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Manufactury 3.0"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Money Laundering Mod Easy Mode"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "{ Crimes Upgrade }"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "FIXED NEW Sprites OUTDATED"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "StreetLights"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Centered Office Chair"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Modern UI 2.0"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Advanced Roads"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Branch Library"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Metro Stations"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "BaskBs Extra Grants"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "{ Staff Roster }"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Auto Level Changers"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Simple Garden Mod"
[SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Window Fix [UPDATED]"
Performance: Waited 0.000355 s or Update Thread to complete.
Waited for prerender group to finish for 0.000001 seconds
FoodSystem Recalculate took 1.0ms
LaundrySystem Recalculate took 0.1ms
Waited for prerender group to finish for 0.000001 seconds
FoodSystem Recalculate took 1.1ms
LaundrySystem Recalculate took 0.1ms
Warning: mipmaps requested for non-power-of-two image (1105x700), will break on OpenGL ES
FoodSystem Recalculate took 1.4ms
We need 10 new uniforms in the intake room.
WARNING: Failed to activate checkbox 'SortBy'
WARNING: Failed to activate checkbox 'SortBy'
WARNING: Failed to activate checkbox 'SortBy'
LaundrySystem Recalculate took 0.4ms
WARNING in Image constructor : Failed to open file 'saves/Less mods.png'
[SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1
FoodSystem Recalculate took 1.5ms
Saving Preferences to C:\Users\csupe\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
[SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1
CLOSING MAP...
Destroying FrameBuffer of size 512 x 512
GridRoutingSystem(00000000432FBDC0) destroyed.
ShaderOpenGL TODO : Destroy method
ShaderOpenGL TODO : Destroy method
ShaderOpenGL TODO : Destroy method
ShaderOpenGL TODO : Destroy method
================
== LOAD MAP ==
================
Loading map from 'saves/Less mods.prison'...
World Initialised to size 300 x 160 cells
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/materials.txt'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/materials.txt'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/materials.txt'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/materials.txt'
DataRegistry Warning : Failed to match bitmask value 'Wood'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/622277102/data/materials.txt'
DataRegistry Warning : Failed to match enum value 'Metal'
MaterialLibrary reading from 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/768894651/data/materials.txt'
MaterialLibrary reading from 'data/materials.txt'
ReformProgramManager reading from C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/329656886/data/reform_programs.txt...
ReformProgramManager reading from C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/reform_programs.txt...
ReformProgramManager reading from C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/441279838/data/reform_programs.txt...
ReformProgramManager reading from data/reform_programs.txt...
GridRoutingSystem(0000000055089410) constructed.
Grid Navigation System initialised
EscapeMap Initialised : 1030Kb
==OPENGL==> [location 'Bitmap::ConvertToTexture Before Texture Creation'] error code 0x501 (invalid value)
GridRoutingSystem created Route Work-In-Progress and CellInfo (size 3750Kb)
Lightmap initialised in 1ms : 562Kb
Weathermap initialised in 0ms : 1125Kb
Danger initialised : 375Kb
Patrol System Initialised : 1500Kb
Gang System Initialised
Created FrameBuffer of size 512 x 512 in 0ms
Water System Initialised : 3562Kb
PowerSystem initialised : 375Kb
Reading production.txt...
DataRegistry Warning : Failed to match enum value 'Random'
DataRegistry Warning : Failed to match enum value 'LoadedOnTable'
DataRegistry Warning : Failed to match enum value 'LoadedOnTable'
DataRegistry Warning : Failed to match enum value 'LoadedOnTable'
DataRegistry Warning : Failed to match enum value 'LoadedOnTable'
PolaroidSystem has 177 polaroids in the database
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659900382/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/659202298/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/622277102/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/473179925/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/208612813/data/grants.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'data/grants.lua'
ConstructionSystem reading from 'data/prefabs.txt'
ERROR : Failed to load job file 'data/jobs.txt'
loaded providers - 2474
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/scripts/Demote.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/scripts/SnitchSorter.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/scripts/Promote.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/scripts/Demote.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/664497606/data/scripts/SnitchSorter.lua'
ScriptSystem initialised in 0ms
Parsing LUA script 'C:\Users\csupe\AppData\Local/Introversion/Prison Architect/mods/1419015603/data/scripts/Promote.lua'
Failed to find FastLList HighPriority
SectorSystem check: No changes found.
Load completed in 895ms (281ms to read file, 614ms to parse data)
WorldRenderer: vexCellTypes initialised in 3ms : 96000 triangles (vex,tex), 5.5 MBytes
ShaderOpenGL successfully compiled : LightMapNoColour
ShaderOpenGL successfully compiled : LightMap
WorldRenderer: vexCell2ndLayer initialised in 2ms : 96000 triangles (vex,tex), 5.5 MBytes
ShaderOpenGL successfully compiled : LightMapNoTexture
WorldRenderer: vexDetails initialised in 3ms : 96000 triangles (vex,tex,col), 6.6 MBytes
ShaderOpenGL successfully compiled : SunShadows
WorldRenderer: vexFowBlueprint initialised in 3ms : 96000 triangles (vex,tex), 5.5 MBytes
ShaderOpenGL successfully compiled : VisMap
libpng error: iCCP: known incorrect sRGB profile
Warning: mipmaps requested for non-power-of-two image (1000x1000), will break on OpenGL ES
Warning: mipmaps requested for non-power-of-two image (359x436), will break on OpenGL ES
MessageQueue AttractScreenThread (000000002328C1E0) terminated.
libpng error: iCCP: known incorrect sRGB profile
Waited for prerender group to finish for 0.000002 seconds
Waited for prerender group to finish for 0.000003 seconds
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
Waited for prerender group to finish for 0.000008 seconds
Saving Preferences to C:\Users\csupe\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
TRADE: Prisoner 5408 bought item 'Needle' from prisoner 4979
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
SoundSampleBank WARNING : Missing sound file : zone3rtmono
Sound Instance WARNING : Sample failed to load 'zone3rtmono'
(VertexArrayOpenGL::BeginRender) GL ERROR 0x500 [1 occurrences in the last second]