Basically, I hate world wars and endless combats. I hate the invariable comflict between superpowers, that drags everyone in. I don't want to play a world war game, I just like the engine. Basically, I want to play something like EU3 with WW1/WW2 technology. I have played hours of this game, especially HoI2 standard, but every time I either: find it impossible to do anything, being a small country unable to significantly affect the world powers or to do what I want without coming up against them or; 2. end up with so many units and options that I completely lose interest in actually pursuing the war.
Several times as the USA I've had Germany/Japan/England (depending on my enemy) utterly crushed on a naval level, but I'd rather drink antifreeze than actually give the ten thousand base/rebase-assault/reload commands required to take a bunch of islands, especially since I don't actually have any use for any of those islands except as some mysterious war requirement.
It's not the micromanagement perse, it's micromanagement in some insane conflict that I'm not interested in. Like I said, I basically want the engine but without the setting, even Kaiserreich devolves into world wars. I find small scale, opportunistic conquest a lot more interesting than trying to keep track of the 100+ aircraft carriers and 300 divisions of marines I have wandering all over the place.
Is there any mod that nixes the whole 'grand conflict' aspect of HoI? I just find it impossible to care who wins WW2 and hate these 9-front forever wars. I find it even more impossible to care b/c to make anything happen over large distances (ocean deployment, for example) you have to crank it up to max speed, and I'm not going to slow it down for every random combat between my hundreds of air and sea divisions, especially when most of these battles will be curbstomps where any losses I take are irrelevant. I have no incentive to be efficient b/c being efficient actually makes things take much longer IRL than just throwing meat and metal until the enemy folds.
Understand here, it's not that I don't understand the general nuances of terrain, weather, different unit types, it's just that it's more effort than it's worth to pay attention to them. Managing and keeping track of units is a total wrist-killer and time-sink without much reward. It'd be rewarding if you played smaller countries, but I refuse to be involved in a war where I have to depend on the AI to win (ie minor powers).
Several times as the USA I've had Germany/Japan/England (depending on my enemy) utterly crushed on a naval level, but I'd rather drink antifreeze than actually give the ten thousand base/rebase-assault/reload commands required to take a bunch of islands, especially since I don't actually have any use for any of those islands except as some mysterious war requirement.
It's not the micromanagement perse, it's micromanagement in some insane conflict that I'm not interested in. Like I said, I basically want the engine but without the setting, even Kaiserreich devolves into world wars. I find small scale, opportunistic conquest a lot more interesting than trying to keep track of the 100+ aircraft carriers and 300 divisions of marines I have wandering all over the place.
Is there any mod that nixes the whole 'grand conflict' aspect of HoI? I just find it impossible to care who wins WW2 and hate these 9-front forever wars. I find it even more impossible to care b/c to make anything happen over large distances (ocean deployment, for example) you have to crank it up to max speed, and I'm not going to slow it down for every random combat between my hundreds of air and sea divisions, especially when most of these battles will be curbstomps where any losses I take are irrelevant. I have no incentive to be efficient b/c being efficient actually makes things take much longer IRL than just throwing meat and metal until the enemy folds.
Understand here, it's not that I don't understand the general nuances of terrain, weather, different unit types, it's just that it's more effort than it's worth to pay attention to them. Managing and keeping track of units is a total wrist-killer and time-sink without much reward. It'd be rewarding if you played smaller countries, but I refuse to be involved in a war where I have to depend on the AI to win (ie minor powers).
Last edited:
- 4
- 2