Examples:
if player picked colonial nation there should be more chance of succesfull castile/portugal as colonizer so player can reform faster
at start of game AI should fill 2 rival status at 11 11 1444. third slots should be taken a week later so player can pick 1 rival that he desire.
if player picked colonial nation there should be more chance of succesfull castile/portugal as colonizer so player can reform faster
at start of game AI should fill 2 rival status at 11 11 1444. third slots should be taken a week later so player can pick 1 rival that he desire.