Game unpauses after closing a pause and pop-up message

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honkajoki

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Thank you for fixing this, the current state is unplayable. Also thanks for the added "pause on events", that's good.

While you're looking at the pause code, please consider (for a later update atleast) a further improvement by giving a(n optional) pause key that does not have an unpause function. That is, separate pause and unpause (or pause/unpause) keys. In the current system (before this bug) I often press space to manually pause the game, only to find that a popup appeared a millisecond before my keypress, the popup paused the game and my keypress unpaused it again.
 
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lymond

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^^^I know what you are saying. That is something that has burned me a lot. Mainly when running the game at high speeds. However, not sure if separate key is the answer - I think that would actually be annoying. I'd actually been thinking about this issue recently. I think a better solution is that popups set to pause have a "hard" pause. That is, you have to click out of the pop up in order to then unpause the game. Also, other message pop-ups that are not set to pause, actually not pause at all.
 
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Iche_Bins

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While you're looking at the pause code, please consider (for a later update atleast) a further improvement by giving a(n optional) pause key that does not have an unpause function. That is, separate pause and unpause (or pause/unpause) keys. In the current system (before this bug) I often press space to manually pause the game, only to find that a popup appeared a millisecond before my keypress, the popup paused the game and my keypress unpaused it again.

Oh yes please
 

chrnno

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I think it would be better to just have a minimum time after pausing before you can unpause, no need to have to use another key.

It is a similar thing to locking new pop-ups so you don't misclick.
 
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jebates

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I've always felt it detracts a bit from my immersion when I can get a 'revolt!' event and then power up my army maintenance and march over to the province before finally clicking on the pop-up so that they have to face me when I have the defensive bonuses
 
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atwix

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Paradox hates micromanagers, didn't you know ;)
 
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atwix

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and also seeing DDRJAKE saying "we're aware of the issue and working on a fix" made me feel weird/laugh.

Glad its being fixed.
 
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