So my AAR is ticking along but I see an upcoming problem; Nothings gone wrong. No ships sunk at sea, no defeats on land.
I'm sure it won't last, only a couple of months in and I'm not that good a player, but here's the question:
Do I deliberately do something I know will go wrong, suitably justified in the story of course, just to mix things up? Winning all the time in a gameplay AAR is fine, after all that's the point; Winning the game. It just feels not quite right in a history book AAR. And has the potential to get a bit dull if it carries on.
Thoughts anyone?
I'm sure it won't last, only a couple of months in and I'm not that good a player, but here's the question:
Do I deliberately do something I know will go wrong, suitably justified in the story of course, just to mix things up? Winning all the time in a gameplay AAR is fine, after all that's the point; Winning the game. It just feels not quite right in a history book AAR. And has the potential to get a bit dull if it carries on.
Thoughts anyone?