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ForzaA

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We haven't particularly noticed any slowdowns during testing, but we're investigating.

For those of you suffering the slowdowns;
Do the slowdowns persist after a save/quit/restart ?
Are the slowdowns "permanent" after a certain time, or does it get better again later?
Are you noticing the issue playing Ironman, non-Ironman, both?
Gameplay wise, is there anything you noticed? e.g. big wars, playing in Europe, not in Europe?
 

ForzaA

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Unfortunately, I still haven't found any leads on the issue happening on our end, trying a variety of countries, DLC setups, Ironman/no Ironman, etc. etc.

And from the variety of responses here, it doesn't seem any of these questions are a particular lead towards the issue either.

On the bright side, a number of you are reporting that the issue persists after a reload, which should mean that savegames might help us track down the problem.

So if any of you have the savegames available, I'd greatly appreciate it if you could upload them and link me to them. (if it's a cloud save, see here for instructions on how to retrieve them)
 
Last edited:

ForzaA

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What don't you understand and why do you need a save in the sentence "the game is slower" ?

We have software that can profile what part of the game is using the most resources (CPU, GPU, memory, disk writes etc.)
HOWEVER, since we are not experiencing any noticeable performance degradation, whatever it is that is causing the degradation is probably not happening on our machines, and if it's not happening, the profiler is obviously not going to find it.

There's several possible explanations for us not noticing the degradation;
1) it's caused by a specific setup (hardware or software) that we don't have - unlikely given how widespread the problem seems to be, but I'm not scratching this out as a possible factor.
2) it's caused by specific events in the game happening - let's say it requires England to receive a colonial claim, then turn into Great Britain, then turn protestant - this is the primary explanation for which savegames would be useful, since it would allow us to *guarantee* that those events have happened.
3) it requires *specific* player interactions that are likely when you're playing the game "as normal", but that are more likely to be missed when we're running the game for profiling purposes (since we'll be spending at least some of our attention on other things, such as reading up on forum bug reports)
4) a combination of above factors.
5) other, unknown or un-thought of, factors

I am really fascinated by the reason of this sudden unexpected 1.10-1.11 slowdown. I hope Pdox guys will show up and say 'hah we had some insane bug causing 50 million unnecessary calculations and lag now it's OK' :( dreams

if we can find the circumstances in which those calculations were triggered, a silly bug like that would pretty much be the "ideal" case.

I would like to "link my save to you" but as i am new to actively participating on the forum i do not know how. could someone please tell me?

upload the savegame somewhere (e.g. dropbox, google drive , but any file upload site would do) and link it here.

I think I'm seeing a slight case of this bug. Performance is worse and measurably so, but nowhere near as bad as after AoW before hotfixes. Happens right out of the gate with a new game, so no save to show.

Seems to be worst when zoomed in, though I'm not sure if that's just a general case of better performance when you can't see units.

Edit: I said measurable, so here are measurements. Time measured over the year 1445 in observer mode with speed 5, with ironman and autosaves disabled. This is my weaker rig so zoom matters quite a lot, maybe because of the GPU.

Zoomed in: 9.7s (1.11.3) vs. 7.9s (1.9.2) per month
Zoomed out: 6.4s (1.11.3) vs. 5.6s (1.9.2) per month

Thanks, not noticing nearly as much of a difference (if any), but it's another datapoint to work with.
 

Wizzington

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If you are experiencing slowdowns, please upload saves and post a link to them in this thread so our QA can try and find the cause. We can't reproduce this problem on our end so we'll need help if it's to be fixed.
 

Wizzington

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After some investigation of saves provided, we can't find any specific reason game would be running slower than before, so we're going to do some general performance work in the hopes that it will fix the problem.