I was wondering if anyone else has experienced a significant slow down in the game speed since the patch that came out (for me, on Steam) on the release day of Natural Disasters (Note: I haven't installed or purchased Natural Disasters). I have a relatively moderate city of about 108k people. I do use many mods and assets, all from Steam Workshop, and am certainly used to the usual speed and performance restrictions that using these items incurs, such as speeds 1-3 all effectively running as the same speed.
However, compared to the night before the patch release when I played, the game now moves at a very, very slow rate. Vehicles move like snails as does the day timer. Scrolling around the map and sounds are unaffected.
Is this likely the result of a new conflict with mods and assets that haven't been updated yet (I know for sure that some of the mods are not working properly yet)? Or is there some new base coding that has altered the game's capacity to handle volume of traffic and population?
Thanks
However, compared to the night before the patch release when I played, the game now moves at a very, very slow rate. Vehicles move like snails as does the day timer. Scrolling around the map and sounds are unaffected.
Is this likely the result of a new conflict with mods and assets that haven't been updated yet (I know for sure that some of the mods are not working properly yet)? Or is there some new base coding that has altered the game's capacity to handle volume of traffic and population?
Thanks
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