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Getting deeper into granularity, there are three main types of knights: hedge-knights are something like ronin, wandering warriors who fight mainly in tournaments and serve as mercenaries - for the most part, they'd probably be genned as leaders of mercenary companies of some kind. Sworn swords are knights who have sworn their fealty to a lord, and form the backbone of Andal armies - these would largely be courtiers. Finally, landed knights are sworn swords who have been given a manor or small keep to rule over, essentially forming the lowest rung of Westeros's nobility. These would be the ones replacing barons.
Hedge knights are not sellswords. Hedge knights don't join armies for pay, but for a chance at being rewarded after a successful battle / campaign / war. Their rewards are plunder, lands, a keep or being taken into a lord's household retinue. That, and ransoming captured foes.

Sellswords on the other hand are guys whom you pay to fight for you. But you don't reward those guys with lands or take them into your household, they are after all fickle and untrustworthy people. No true knights.
 

Galle

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Hedge knights are not sellswords. Hedge knights don't join armies for pay, but for a chance at being rewarded after a successful battle / campaign / war. Their rewards are plunder, lands, a keep or being taken into a lord's household retinue. That, and ransoming captured foes.

Sellswords on the other hand are guys whom you pay to fight for you. But you don't reward those guys with lands or take them into your household, they are after all fickle and untrustworthy people. No true knights.

Point. But in practice they do act somewhat like mercenaries. Really, groups of hedge knights would be more of a holy order/mercenary hybrid and I have no idea if we can implement that.
 

Joel M Bridge

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Point. But in practice they do act somewhat like mercenaries. Really, groups of hedge knights would be more of a holy order/mercenary hybrid and I have no idea if we can implement that.

You have option in how deal one one, you put them in you rentinue, which give you a boost to levy, and be kinda perment stand army, or give a castle/town again boost man power them come that section. Or you they follow depend on Pretige you don't lose any but you must give them a promise pieces of land.
 

Galaahd

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Specifically, in Westeros, a knight is defined as "a holy warrior of the Seven." Hence, only worshipers of the Seven can be knights.

Are you sure? I remember reading, in a Bran's chapter, that he wanted to become a knight. Also, what about Ser Rodrik Cassel?
 

eliphas8

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Hedge knights are not sellswords. Hedge knights don't join armies for pay, but for a chance at being rewarded after a successful battle / campaign / war. Their rewards are plunder, lands, a keep or being taken into a lord's household retinue. That, and ransoming captured foes.

Sellswords on the other hand are guys whom you pay to fight for you. But you don't reward those guys with lands or take them into your household, they are after all fickle and untrustworthy people. No true knights.

How bout they work as mercenary characters who you award lands too? Normally you cant give a mercenary a title but its always possible to have the Hedge Knight character become a member of your court permanatly attached to mercenary invasion until they are granted a barony?
 

unmerged(75409)

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How bout they work as mercenary characters who you award lands too? Normally you cant give a mercenary a title but its always possible to have the Hedge Knight character become a member of your court permanatly attached to mercenary invasion until they are granted a barony?
I don't understand why you want to hire hedge knights at all. Hedge knights don't form "companies", they don't cost money, and you can't hire them by the hundred. There is absolutely NOTHING mercenary-like to them!

"Hedge knights" are there when you levy your normal troops. Just pretend that a 10-20% or so of the numbers are hedge knights who join your host when they hear you are going to war.

As for interaction with individual hedge knights - that's what events should be for. Just like in CK1 where you had events like "A knight has distinguished himself in battle" and you could choose to have a new warrior character in your court.
 

unmerged(75409)

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Point. But in practice they do act somewhat like mercenaries. Really, groups of hedge knights would be more of a holy order/mercenary hybrid and I have no idea if we can implement that.
No they're not mercenaries, and there's nothing mercenary-like to them :)

Hedge knights travel around individually, or in groups of maybe 3 or 5. They do not form companies, and you do not hire them as a unit the way you would with a mercenary outfit.

IMO there's no room for them in a grand strategy game like CK2, unless as random characters who get to join your court if they REALLY REALLY excel themselves in battle.
 

Galaahd

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IMO there's no room for them in a grand strategy game like CK2, unless as random characters who get to join your court if they REALLY REALLY excel themselves in battle.

Could be a flavour event.

Battle ---> "An unknown hedge knight saves the Lord's life!" ---> Choice A: "Give him land and a title!" Choice B: "Oh, yes, thank you... what was your name again?" Choice C: "Bah, I wasn't truly risking my life. I just slipped on some blood." Choice D: "OFF WITH HIS HEAD!111one"
 

Galle

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Are you sure? I remember reading, in a Bran's chapter, that he wanted to become a knight. Also, what about Ser Rodrik Cassel?

The Stark children worshiped both the Old Gods and the Seven. Ser Rodrik seems to have been a convert of some kind. Most other Northern knights (the Manderlys, mainly) are actually of Andal descent.
 
Last edited:

WelshDude

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Point. But in practice they do act somewhat like mercenaries. Really, groups of hedge knights would be more of a holy order/mercenary hybrid and I have no idea if we can implement that.

They act a bit like Sengoku's ronin, but I don't know if that can be ferried over.
 

Nick B II

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Knighthood in Westeros is analogous, but not identical, to knighthood in medieval Europe. Specifically, in Westeros, a knight is defined as "a holy warrior of the Seven." Hence, only worshipers of the Seven can be knights. Knighthood is passed on by other knights, not passed down from the monarch like in a real-world chivalric order. We should probably be handling this system with a "Knight" trait, and the assumption that any child being mentored by a knight is acting as their squire. When a child who worships the Seven completes their education under a knight, they can be anointed and get the knight trait themselves.

All knights are warriors, so the obvious benefit for knighthood would be Martial and Personal Combat bonuses. Honor and duty are very important values in knighthood, so knights can generally be expected to be more loyal than most. Therefore, the main benefit of knighthood would be that Andal lords would have access to a large pool of loyal military commanders and champions. Knighthood is also prestigious.

For god's sake don't include knighthood. There are multiple problems with including it.

1) If it has gameplay effects it overpowers the Faith of the Seven because people who worship the Drowned God and the Old Gods cannot (by definition) be knights. If it has no gameplay effect it's stupid to include in version 1, which is supposed to be about getting the major bits of the setting established, not minor flavor things.

2) It brings the focus of the game too far down on the food chain.

We're playing Tyrion Lannister, who can never be a Knight, not Mook #78 from the Kingsguard.

Nick
 

FrozenWall

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We're playing Tyrion Lannister, who can never be a Knight, not Mook #78 from the Kingsguard.

Nick

The Kingsguard are not by any measure "mooks", and should most definitely be in! :eek:

Also, there are only 7 of them, I believe.
 

eliphas8

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Man this thread gets a lot of spam, FrozenWall how would you simulate the kingsguard?
 

FrozenWall

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Man this thread gets a lot of spam, FrozenWall how would you simulate the kingsguard?

I am unsure, the lord commander could easily be the marshal advisor position. Otherwise I would think honorary titles (I believe they are for life?) with events tied to them.
 

Cabezaestufa

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The only way I can think of simulating the Kingsguard would be using events and traits. There would be an event which would only fire when there are less than seven people alive with the "Knight of the Kingsguard" trait (not sure if the event engine will allow this). It would only fire for people with high enough martial ability and high enough relations with the King, who hold no titles (or maybe nothing bigger than a barony), and it would invite this person to join the Kingsguard. Accepting would result in him forfeiting his titles and inheritances (again, we'll have to wait until release to know whether this is possible or not; if it is, the same method could be reused when a character joins the Night's Watch) but would give him and his dinasty a lot of prestige and piety, along with the "Knight of the Kingsguard" trait (which should have some nice bonuses too). Apart from that, the Kingsguard could be used in events.
 

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I think FrozenWall's suggestion that the Kingsguard be simulated with honorary titles is better. Just create 7 honorary titles for each knight and one for the commander of the kingsguard. It's a more neat way and gives the ruler of the Iron Throne more freedom to appoint people that he wants* as opposed to the ones with the most martial ability (or any other event qualification), Then after that there could be events that give traits to these people and take away their holdings etc.

*
As Cersei did with the Kettleblacks and Aerys did with Jaime. In both situations there might have been better suited people to do the job, but personal ambitions and insecurities were the reasons that these people were appointed.
 

Cabezaestufa

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Mar 14, 2004
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I think FrozenWall's suggestion that the Kingsguard be simulated with honorary titles is better. Just create 7 honorary titles for each knight and one for the commander of the kingsguard. It's a more neat way and gives the ruler of the Iron Throne more freedom to appoint people that he wants* as opposed to the ones with the most martial ability (or any other event qualification), Then after that there could be events that give traits to these people and take away their holdings etc.

*
As Cersei did with the Kettleblacks and Aerys did with Jaime. In both situations there might have been better suited people to do the job, but personal ambitions and insecurities were the reasons that these people were appointed.
I see two big problems with this:

1. Honorary titles can't be refused (or if they are, the AI doesn't know when it should do it). This leads to exploits: Bring a duke or a Lord Paramount (or his heir) into the Kingsguard and he automatically loses all his titles, chances to inherit and even the right to marry. A human player could exploit it to earn all kinds of titles by taking advantage of succession laws. Also, the AI will probably hand them away randomly, most likely to its direct vassals, which will lead to nonsense like the Kingsguard being composed of two ex-lord paramounts and five dukes, independently of their martial ability, instead of more suitable people.

2. Even worse, we don't know (AFAIK) if we can create special honorary titles which can only be given away by the Iron Throne. The Let's Plays have led me to believe these titles can be handed away by all lords. Worst case scenario, even a lowly count from the deepest North might end up having his own Kingsguard.

With my system, the Kettleblacks et al could be simulated by choosing correctly the conditions for the event that chooses the Knight, or by having different events depending on the current King's traits. There might be even a previous event where the King gets a choice like "Appoint a good fighter", "Appoint somebody I trust" or "Appoint somebody from a powerful family to get their favor". This would trigger one of three different events with the associated conditions (one would just look for people with great martial score, the second would prioritize relations and the third would only look for suitable people from lord paramounts' dinasties).