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unmerged(805399)

Recruit
1 Badges
Sep 12, 2013
7
0
  • Europa Universalis IV
Hello,

I've downloaded the game on my machine, running a 64 bit system of Ubuntu 12.04.
Code:
uname -a
Linux usernamepc2 3.2.0-53-generic #81-Ubuntu SMP Thu Aug 22 21:01:03 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux

If steam isn't running and I call "./eu4" the game crashs with the following messages:
Code:
username@usernamepc2:~/.local/share/Steam/SteamApps/common/Europa Universalis IV$ ./eu4
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
If steam is running I've got
Code:
username@usernamepc2:~/.local/share/Steam/SteamApps/common/Europa Universalis IV$ ./eu4
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/username/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/username/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/username/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/username/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/username/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Speicherzugriffsfehler (Speicherabzug geschrieben) //this means	segmentation fault

The logs files under ~/.paradoxinteractive/Europa Universalis IV/logs shows (only system.log isn't empty)
Code:
[gfx_settings.cpp:268]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:311]: Checking for multi-sampling support:
[gfx_settings.cpp:322]: 	2 samples supported.
[gfx_settings.cpp:322]: 	4 samples supported.
[gfx_settings.cpp:322]: 	8 samples supported.
[gfx_settings.cpp:337]: MaxTextureWidth: 4096
[gfx_settings.cpp:338]: MaxTextureHeight: 4096
[main.cpp:620]: EU4 Version Aug 27 2013 : 12:21:03
[main.cpp:681]: Text database created
[main.cpp:696]: Creating application...
[graphicssettings.cpp:447]: Not using multisampling.
[main.cpp:742]: Initializing application...
[eu4application.cpp:447]: Initializing application...
[eu4application.cpp:449]: Done initializing application
[eu4application.cpp:458]: Loading cursor...
[eu4application.cpp:540]: Done loading cursor
[eu4application.cpp:542]: Initializing sound...
[eu4application.cpp:573]: Done initializing sound
[eu4application.cpp:575]: Initializing graphics...
[graphicssettings.cpp:447]: Not using multisampling.
[graphics.cpp:215]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=1280x720
[gfx_opengl.cpp:2807]: 
OpenGL Version: 2.1.2 NVIDIA 304.88
Supported Extensions:
GL_ARB_color_buffer_float
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_ES2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_get_program_binary
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_robustness
GL_ARB_sampler_objects
GL_ARB_separate_shader_objects
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shadow
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_storage
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transpose_matrix
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_x11_sync_object
GL_EXT_import_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_alpha_test
GL_NV_blend_minmax
GL_NV_blend_square
GL_NV_complex_primitives
GL_NV_copy_depth_to_color
GL_NV_depth_clamp
GL_NV_ES1_1_compatibility
GL_NV_fbo_color_attachments
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragdepth
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_lod_clamp
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_OES_compressed_paletted_texture
GL_OES_depth24~/.steam/bin32
GL_OES_depth32
GL_OES_depth_texture
GL_OES_element_index_uint
GL_OES_fbo_render_mipmap
GL_OES_get_program_binary
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_point_size_array
GL_OES_point_sprite
GL_OES_rgb8_rgba8
GL_OES_read_format
GL_OES_standard_derivatives
GL_OES_texture_3D
GL_OES_texture_float
GL_OES_texture_float_linear
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_texture_npot
GL_OES_vertex_array_object
GL_OES_vertex_half_float
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum

[graphicssettings.cpp:413]: Usable res: 1920 1080 60
[graphics.cpp:256]: Done creating device.
[eu4application.cpp:610]: Done initializing graphics


Moreover, I've checked the libaries dependencies of steamclient.so:
Code:
ldd ~/.local/share/Steam/SteamApps/common/Europa Universalis IV/steamclient.so 
	linux-gate.so.1 =>  (0xf775d000)
	librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xf67b5000)
	libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xf6789000)
	libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xf6783000)
	libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf669e000)
	libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xf6683000)
	/lib/ld-linux.so.2 (0xf775e000)
	libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf64da000)
	libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf64bc000)
But for the version of the steam client, which are used in the second variant:
Code:
ldd ~/.steam/bin32/steamclient.so | grep "not found"
	libusb-1.0.so.0 => not found
	libnm-glib.so.4 => not found
	libnm-util.so.2 => not found
Thus, some libs are missing. This isn't a surprise because it's a 64 bit system and only a few packages are installed in the 32 bit variant, too.
( The above listed libs arent part of the package ia32-libs )
If I print the shared library dependencies for ~/.steam/bin64/steamclient.so everything is fine:
Code:
	linux-vdso.so.1 =>  (0x00007fffb0bff000)
	libtier0_s.so => not found
	libvstdlib_s.so => not found
	librt.so.1 => /lib/x86_64-linux-gnu/librt.so.1 (0x00007f9b675e3000)
	libX11.so.6 => /usr/lib/x86_64-linux-gnu/libX11.so.6 (0x00007f9b672ae000)
	libusb-1.0.so.0 => /lib/x86_64-linux-gnu/libusb-1.0.so.0 (0x00007f9b6709f000)
	libopenal.so.1 => /usr/lib/x86_64-linux-gnu/libopenal.so.1 (0x00007f9b66e4e000)
	libpulse.so.0 => /usr/lib/x86_64-linux-gnu/libpulse.so.0 (0x00007f9b66c06000)
	libgobject-2.0.so.0 => /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0 (0x00007f9b669b7000)
	libglib-2.0.so.0 => /lib/x86_64-linux-gnu/libglib-2.0.so.0 (0x00007f9b666c1000)
	libdbus-glib-1.so.2 => /usr/lib/x86_64-linux-gnu/libdbus-glib-1.so.2 (0x00007f9b6649b000)
	libnm-glib.so.4 => /usr/lib/libnm-glib.so.4 (0x00007f9b66264000)
	libnm-util.so.2 => /usr/lib/libnm-util.so.2 (0x00007f9b66009000)
	libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007f9b65d0d000)
	libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007f9b65b09000)
	libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007f9b65808000)
	libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f9b655eb000)
	/lib64/ld-linux-x86-64.so.2 (0x00007f9b68a7c000)
	libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f9b6522c000)
	libxcb.so.1 => /usr/lib/x86_64-linux-gnu/libxcb.so.1 (0x00007f9b6500d000)
	libjson.so.0 => /usr/lib/x86_64-linux-gnu/libjson.so.0 (0x00007f9b64e05000)
	libpulsecommon-1.1.so => /usr/lib/x86_64-linux-gnu/libpulsecommon-1.1.so (0x00007f9b64ba7000)
	libdbus-1.so.3 => /lib/x86_64-linux-gnu/libdbus-1.so.3 (0x00007f9b64962000)
	libffi.so.6 => /usr/lib/x86_64-linux-gnu/libffi.so.6 (0x00007f9b6475a000)
	libpcre.so.3 => /lib/x86_64-linux-gnu/libpcre.so.3 (0x00007f9b6451d000)
	libgio-2.0.so.0 => /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0 (0x00007f9b641cd000)
	libgudev-1.0.so.0 => /usr/lib/x86_64-linux-gnu/libgudev-1.0.so.0 (0x00007f9b63fc3000)
	libuuid.so.1 => /lib/x86_64-linux-gnu/libuuid.so.1 (0x00007f9b63dbe000)
	libnss3.so => /usr/lib/x86_64-linux-gnu/libnss3.so (0x00007f9b63ab6000)
	libsmime3.so => /usr/lib/x86_64-linux-gnu/libsmime3.so (0x00007f9b6388f000)
	libnspr4.so => /usr/lib/x86_64-linux-gnu/libnspr4.so (0x00007f9b63650000)
	libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f9b63439000)
	libXau.so.6 => /usr/lib/x86_64-linux-gnu/libXau.so.6 (0x00007f9b63236000)
	libXdmcp.so.6 => /usr/lib/x86_64-linux-gnu/libXdmcp.so.6 (0x00007f9b63030000)
	libwrap.so.0 => /lib/x86_64-linux-gnu/libwrap.so.0 (0x00007f9b62e26000)
	libsndfile.so.1 => /usr/lib/x86_64-linux-gnu/libsndfile.so.1 (0x00007f9b62bbf000)
	libasyncns.so.0 => /usr/lib/x86_64-linux-gnu/libasyncns.so.0 (0x00007f9b629b9000)
	libgmodule-2.0.so.0 => /usr/lib/x86_64-linux-gnu/libgmodule-2.0.so.0 (0x00007f9b627b4000)
	libz.so.1 => /lib/x86_64-linux-gnu/libz.so.1 (0x00007f9b6259d000)
	libselinux.so.1 => /lib/x86_64-linux-gnu/libselinux.so.1 (0x00007f9b6237e000)
	libresolv.so.2 => /lib/x86_64-linux-gnu/libresolv.so.2 (0x00007f9b62161000)
	libudev.so.0 => /lib/x86_64-linux-gnu/libudev.so.0 (0x00007f9b61f54000)
	libnssutil3.so => /usr/lib/x86_64-linux-gnu/libnssutil3.so (0x00007f9b61d2d000)
	libplc4.so => /usr/lib/x86_64-linux-gnu/libplc4.so (0x00007f9b61b27000)
	libplds4.so => /usr/lib/x86_64-linux-gnu/libplds4.so (0x00007f9b61923000)
	libnsl.so.1 => /lib/x86_64-linux-gnu/libnsl.so.1 (0x00007f9b61708000)
	libFLAC.so.8 => /usr/lib/x86_64-linux-gnu/libFLAC.so.8 (0x00007f9b614be000)
	libvorbisenc.so.2 => /usr/lib/x86_64-linux-gnu/libvorbisenc.so.2 (0x00007f9b60fef000)
	libvorbis.so.0 => /usr/lib/x86_64-linux-gnu/libvorbis.so.0 (0x00007f9b60dc2000)
	libogg.so.0 => /usr/lib/x86_64-linux-gnu/libogg.so.0 (0x00007f9b60bbb000)


What should I do?


Regards
 

maquis196

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Steam should have installed all the 32bit stuff you need. One idea would be to backup any big games you have and reinstall steam. Thinking about it, can you confirm that other games are working on steam?

I don't wanna play the "it's works for me on my machine" but in 2 instances it does, so I'll be happy to help and compare notes with you (as a fellow 12.04 LTS user)
 

unmerged(805399)

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No, I can not confirm that other games running. EU4 is the first game which I buy for the combination of Linux & Steam.
Does your instances running 64 bit systems?

Steam was already reinstalled by me. ( sudo dpkg -i steam_latest.deb , and moreover /etc/dpkg/dpkg.cfg.d/multiarch contains "foreign-architecture i386" )
 

maquis196

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Yeah both instances are running 64bit, with 32bit multiarch enabled. It might be worth trying a steam linux demo (Not many knocking about but there are a couple I believe), might also be worth purging both steam and the ~/.steam* directories.

Code:
maquis196@d-deridex ~ % ldd ~/.steam/bin32/steamclient.so  | grep "not found" 
	libtier0_s.so => not found
	libvstdlib_s.so => not found
	libusb-1.0.so.0 => not found
	libnm-glib.so.4 => not found
	libnm-util.so.2 => not found

The whole thing screams steam fail at me, what version of the deb have you got installed?

Code:
maquis196@d-deridex ~ % apt-cache policy steam-launcher    
steam-launcher:
  Installed: 1.0.0.42
  Candidate: 1.0.0.42
  Version table:
 *** 1.0.0.42 0
        500 http://repo.steampowered.com/steam/ precise/steam amd64 Packages
        100 /var/lib/dpkg/status
 

unmerged(805399)

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A short test with the demo of "World of Goo" is running fine. Could you please search recursively for libnm-glib.so.4 in /usr/lib/ ? If this lib doesn't exists on your system the error should be searched at an other place.

The whole thing screams steam fail at me, what version of the deb have you got installed?
Code:
maquis196@d-deridex ~ % apt-cache policy steam-launcher

The command returns the same output on my machine.
 
Last edited:

maquis196

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Code:
maquis196@d-deridex ~ % sudo find / -name libnm-glib.so.4
[sudo] password for maquis196: 
/data/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/libnm-glib.so.4
/data/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/libnm-glib.so.4
/data/Steam/ubuntu12_32/steam-runtime.old/i386/usr/lib/libnm-glib.so.4
/usr/lib/libnm-glib.so.4

EDIT - I have an encrypted home dir (on my laptop) so I install the big "dont need encrytion on stuff" in a /data. "~/steam" is just a symlink to /data/Steam.

Hmm starting to wonder if you are hitting a environment issue. Steps I would take personally;

running steam from a bash terminal
create new user and run steam as this user (from terminal as well, might be some interesting info there.
 

unmerged(805399)

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Thanks marquis,

this leads me to a new error. I extend the LD_LIBRARY_PATH via
Code:
export LD_LIBRARY_PATH=~/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/:~/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/:~/.steam/steam/ubuntu12_32/
and now get this error message
Code:
username@usernamepc2:~/.local/share/Steam/SteamApps/common/Europa Universalis IV$ ./eu4
Setting breakpad minidump AppID = 236850
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198098792219 [API loaded no]
Segmentation fault (core dumped)

The logs are nearly empty and I dos not know how to fix this without a debugger…
 
Last edited:

maquis196

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You shouldn't have to do that though :-/ (although you are missing a ":" before the last /usr/lib/i386-linux-gnu/ - just in case thats the line you entered). Steam should do all that for you. Did you have the same problem with a different user?
 

Jeltz

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I think you may be on the wrong track here. I do not think the "not found" in steamclient.so matters sicne I get them too. I do not think EU4 even loads that library.

What I would do is to install debugging tools like strace and gdb and run the game like "strace ./eu4" and look at what the last thing EU4 was doing before it crashed.

Code:
$ ldd ~/.steam/bin32/steamclient.so 
	linux-gate.so.1 (0xf773a000)
	libtier0_s.so => not found
	libvstdlib_s.so => not found
	librt.so.1 => /lib/i386-linux-gnu/i686/cmov/librt.so.1 (0xf66fd000)
	libX11.so.6 => /usr/lib/i386-linux-gnu/libX11.so.6 (0xf65c4000)
	libusb-1.0.so.0 => not found
	libopenal.so.1 => not found
	libpulse.so.0 => not found
	libgobject-2.0.so.0 => not found
	libglib-2.0.so.0 => not found
	libdbus-glib-1.so.2 => not found
	libnm-glib.so.4 => not found
	libnm-util.so.2 => not found
	libm.so.6 => /lib/i386-linux-gnu/i686/cmov/libm.so.6 (0xf657f000)
	libdl.so.2 => /lib/i386-linux-gnu/i686/cmov/libdl.so.2 (0xf657a000)
	libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf648c000)
	libpthread.so.0 => /lib/i386-linux-gnu/i686/cmov/libpthread.so.0 (0xf6471000)
	/lib/ld-linux.so.2 (0xf773b000)
	libc.so.6 => /lib/i386-linux-gnu/i686/cmov/libc.so.6 (0xf62c2000)
	libxcb.so.1 => /usr/lib/i386-linux-gnu/libxcb.so.1 (0xf629f000)
	libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf6283000)
	libXau.so.6 => /usr/lib/i386-linux-gnu/libXau.so.6 (0xf627f000)
	libXdmcp.so.6 => /usr/lib/i386-linux-gnu/libXdmcp.so.6 (0xf6279000)

EU4 only uses these libraries (and their dependencies):

Code:
$ ldd ~/.steam/SteamApps/common/Europa\ Universalis\ IV/eu4
	linux-gate.so.1 (0xf76ee000)
	libGL.so.1 => /usr/lib/i386-linux-gnu/libGL.so.1 (0xf75fa000)
	libsteam_api.so => /home/andreas/.steam/SteamApps/common/Europa Universalis IV/libsteam_api.so (0xf75e6000)
	libtbb.so.2 => /home/andreas/.steam/SteamApps/common/Europa Universalis IV/libtbb.so.2 (0xf75a9000)
	libdl.so.2 => /lib/i386-linux-gnu/i686/cmov/libdl.so.2 (0xf75a4000)
	libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf74b6000)
	libm.so.6 => /lib/i386-linux-gnu/i686/cmov/libm.so.6 (0xf7473000)
	libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf7456000)
	libc.so.6 => /lib/i386-linux-gnu/i686/cmov/libc.so.6 (0xf72a7000)
	libpthread.so.0 => /lib/i386-linux-gnu/i686/cmov/libpthread.so.0 (0xf728c000)
	libnvidia-tls.so.304.108 => /usr/lib/i386-linux-gnu/tls/libnvidia-tls.so.304.108 (0xf7288000)
	libnvidia-glcore.so.304.108 => /usr/lib/i386-linux-gnu/libnvidia-glcore.so.304.108 (0xf5582000)
	libX11.so.6 => /usr/lib/i386-linux-gnu/libX11.so.6 (0xf5448000)
	libXext.so.6 => /usr/lib/i386-linux-gnu/libXext.so.6 (0xf5436000)
	/lib/ld-linux.so.2 (0xf76ef000)
	librt.so.1 => /lib/i386-linux-gnu/i686/cmov/librt.so.1 (0xf542d000)
	libxcb.so.1 => /usr/lib/i386-linux-gnu/libxcb.so.1 (0xf540b000)
	libXau.so.6 => /usr/lib/i386-linux-gnu/libXau.so.6 (0xf5406000)
	libXdmcp.so.6 => /usr/lib/i386-linux-gnu/libXdmcp.so.6 (0xf5400000)

EDIT: Note that I am running Debian and their repackaged Steam, but the general ideas should not be too different.

EDIT 2: I checked if I get the same error messages when running EU4 from the console, and yes I do. So now you can stop investigating steamclient and look at other possible problems. These messages just mean that you wont get any Steam features when running the game. The game should still run just fine.

Code:
$ ~/.steam/SteamApps/common/Europa\ Universalis\ IV/eu4
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/andreas/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/andreas/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/andreas/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/andreas/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/andreas/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
[S_API FAIL] SteamAPI_Init() failed; Sys_LoadModule failed to load: /home/andreas/.steam/bin32/steamclient.so
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
 
Last edited:

unmerged(805399)

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Hello Jeltz,

thanks for comparing with your setup. I created a new user, install Steam, download EU4 and start the game ⇒ Game still crashs.
I attached the output of "strace ./eu4". The last lines are
Code:
gettimeofday({1379518334, 244956}, NULL) = 0
stat64("/home/spiele/.nv/", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
stat64("/home/spiele/.nv/GLCache", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05/", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
open("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05/3112e925994816aa.toc", O_RDWR|O_CLOEXEC) = 31
fcntl64(31, F_SETLK, {type=F_WRLCK, whence=SEEK_CUR, start=0, len=1}) = 0
fstat64(31, {st_mode=S_IFREG|0664, st_size=48, ...}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff48a5000
read(31, "CDVN\260V\267b\314\1772s=%\277\323\364%\310\260\210$M\367\316\312G\200[\334\215\222"..., 4096) = 48
open("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05/3112e925994816aa.bin", O_RDWR|O_CLOEXEC) = 32
fcntl64(32, F_SETLK, {type=F_WRLCK, whence=SEEK_CUR, start=0, len=1}) = 0
fstat64(32, {st_mode=S_IFREG|0664, st_size=1196, ...}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff48a4000
read(32, "CDVN\260V\267b\314\1772s=%\277\323\364%\310\260\235\241F\230\316\312G\200[\334\215\222"..., 4096) = 1196
_llseek(31, 0, [0], SEEK_SET)           = 0
read(31, "CDVN\260V\267b\314\1772s=%\277\323\364%\310\260\210$M\367\316\312G\200[\334\215\222"..., 4096) = 48
read(31, "", 4096)                      = 0
openat(AT_FDCWD, "/home/spiele/.nv/GLCache", O_RDONLY|O_NONBLOCK|O_LARGEFILE|O_DIRECTORY|O_CLOEXEC) = 33
getdents(33, /* 1 entries */, 32768)    = 120
stat64("/home/spiele/.nv/GLCache/..", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
stat64("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
openat(AT_FDCWD, "/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212", O_RDONLY|O_NONBLOCK|O_LARGEFILE|O_DIRECTORY|O_CLOEXEC) = 34
getdents(34, /* 1 entries */, 32768)    = 60
stat64("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/..", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
stat64("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/4cfa6e5a6ad0dd05", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
openat(AT_FDCWD, "/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/4cfa6e5a6ad0dd05", O_RDONLY|O_NONBLOCK|O_LARGEFILE|O_DIRECTORY|O_CLOEXEC) = 35
brk(0xd53e000)                          = 0xd53e000
getdents(35, /* 1 entries */, 32768)    = 96
stat64("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/4cfa6e5a6ad0dd05/..", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
stat64("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/4cfa6e5a6ad0dd05/736353d788902c9e.bin", {st_mode=S_IFREG|0664, st_size=25036, ...}) = 0
stat64("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/4cfa6e5a6ad0dd05/736353d788902c9e.toc", {st_mode=S_IFREG|0664, st_size=436, ...}) = 0
stat64("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/4cfa6e5a6ad0dd05/.", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
getdents(35, /* 0 entries */, 32768)    = 0
close(35)                               = 0
unlink("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/4cfa6e5a6ad0dd05") = -1 EISDIR (Is a directory)
rmdir("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/4cfa6e5a6ad0dd05") = -1 ENOTEMPTY (Directory not empty)
stat64("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212/.", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
getdents(34, /* 0 entries */, 32768)    = 0
close(34)                               = 0
unlink("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212") = -1 EISDIR (Is a directory)
rmdir("/home/spiele/.nv/GLCache/e7796389a23970c58e3b703efadbe212") = -1 ENOTEMPTY (Directory not empty)
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
openat(AT_FDCWD, "/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4", O_RDONLY|O_NONBLOCK|O_LARGEFILE|O_DIRECTORY|O_CLOEXEC) = 34
getdents(34, /* 1 entries */, 32768)    = 60
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/..", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
openat(AT_FDCWD, "/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05", O_RDONLY|O_NONBLOCK|O_LARGEFILE|O_DIRECTORY|O_CLOEXEC) = 35
getdents(35, /* 1 entries */, 32768)    = 96
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05/..", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05/3112e925994816aa.bin", {st_mode=S_IFREG|0664, st_size=1196, ...}) = 0
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05/3112e925994816aa.toc", {st_mode=S_IFREG|0664, st_size=48, ...}) = 0
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/4cfa6e5a6ad0dd05/.", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
getdents(35, /* 0 entries */, 32768)    = 0
close(35)                               = 0
stat64("/home/spiele/.nv/GLCache/62b756b073327fccd3bf253db0c825f4/.", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
getdents(34, /* 0 entries */, 32768)    = 0
close(34)                               = 0
stat64("/home/spiele/.nv/GLCache/.", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
getdents(33, /* 0 entries */, 32768)    = 0
close(33)                               = 0
_llseek(32, 0, [0], SEEK_SET)           = 0
read(32, "CDVN\260V\267b\314\1772s=%\277\323\364%\310\260\235\241F\230\316\312G\200[\334\215\222"..., 4096) = 1196
--- SIGSEGV (Segmentation fault) @ 0 (0) ---
rt_sigaction(SIGSEGV, {SIG_DFL, [SEGV], SA_RESTART}, {0x9063d18, [], 0}, 8) = 0
futex(0xecb52ba8, FUTEX_WAIT, 20748, NULL) = 0
clock_gettime(CLOCK_MONOTONIC, {18821, 786383936}) = 0
close(29)                               = 0
munmap(0xecb53000, 67112960)            = 0
unlink("/dev/shm/pulse-shm-588761729")  = 0
close(27)                               = 0
close(28)                               = 0
rt_sigaction(SIGINT, NULL, {0x9094cdc, [], 0}, 8) = 0
rt_sigaction(SIGINT, {SIG_DFL, [], 0}, NULL, 8) = 0
rt_sigaction(SIGTERM, NULL, {0x9094cdc, [], 0}, 8) = 0
rt_sigaction(SIGTERM, {SIG_DFL, [], 0}, NULL, 8) = 0
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\3\36\2\0\v\0\0\4\16\0\2\0\v\0\0\4", 16}, {NULL, 0}, {"", 0}], 3) = 16
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\1\0\240\1\3\0\0\0'\0\0\0\1\0\0\1\377\377\377\377\0\0\0\0\0\0\2\0\n\0\0\4"..., 4096, 0) = 76
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\24\0\6\0\v\0\0\4(\0\0\0)\0\0\0\0\0\0\0\22\0\0\0", 24}, {NULL, 0}, {"", 0}], 3) = 24
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\1 \242\1\22\0\0\0)\0\0\0\0\0\0\0\22\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096, 0) = 104
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\22\0\30\0\v\0\0\4(\0\0\0)\0\0\0 \0\0\0\22\0\0\0001\0\0\0\0\0\0\0"..., 140}, {NULL, 0}, {"", 0}], 3) = 140
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
gettimeofday({1379518334, 750361}, NULL) = 0
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\3\0\2\0\v\0\0\4\16\0\2\0\v\0\0\4", 16}, {NULL, 0}, {"", 0}], 3) = 16
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\34\0\243\1\v\0\0\4(\0\0\0\2362\37\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096, 0) = 108
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\n\0\2\0\v\0\0\4", 8}, {NULL, 0}, {"", 0}], 3) = 8
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\22\0\247\1\v\0\0\4\v\0\0\4\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096, 0) = 288
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\227\5\1\0", 4}, {NULL, 0}, {"", 0}], 3) = 4
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\226\0\247\1\v\0\0\4\v\0\0\4\4\0\240\1F\0\35\0\200\0078\4\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\226\0\247\1\v\0\0\4\v\0\0\4\4\0\240\1F\0\35\0\200\0078\4\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\34\0\247\1\v\0\0\0043\1\0\0\2502\37\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096, 0) = 64
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\226\0\247\1\v\0\0\4\v\0\0\4\25\4\300\0F\0\35\0\200\0078\4\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\34\0\247\1\v\0\0\4d\1\0\0\2512\37\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\226\0\247\1\v\0\0\4\v\0\0\4\25\4\300\0E\0\1\0\200\0078\4\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\25\0\247\1\v\0\0\4\v\0\0\4Q\2\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\26\0\247\1\v\0\0\4\v\0\0\4\25\4\300\0\0\0\0\0\200\0078\4\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\26\0\247\1\v\0\0\4\v\0\0\4\25\4\300\0E\0\1\0\200\0078\4\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\1\0\250\1\2\0\0\0\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096, 0) = 40
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
gettimeofday({1379518334, 770363}, NULL) = 0
getpid()                                = 20747
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\213 \3\0\0\0\0\0\330\0\0\0", 12}, {NULL, 0}, {"", 0}], 3) = 12
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\34\0\250\1\v\0\0\4\326\1\0\0\2622\37\1\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096, 0) = 128
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\34\0\250\1\v\0\0\0043\1\0\0\2642\37\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", 4096, 0) = 32
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\1\316\251\1v\n\0\0\330)\0\0\0\0\0\0\t\0\0\0 \0\0\0 \0\0\0\326\177\0\0"..., 4096, 0) = 4096
recv(3, "\4\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 6648, 0) = 6648
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
sched_yield()                           = 0
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\210\5\4\0\0\0\0\0\0\0\0\0\1\0\0\0", 16}, {NULL, 0}, {"", 0}], 3) = 16
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\1\0\252\1\0\0\0\0\1\0\0\0\326\177\0\0`\316<\267\326\177\0\0\210\0\0\0\0\0\0\0", 4096, 0) = 32
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"+\5\1\0", 4}, {NULL, 0}, {"", 0}], 3) = 4
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\1\2\253\1\0\0\0\0\4\0\340\3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", 4096, 0) = 32
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\4\5\2\0\v\0\0\4", 8}, {NULL, 0}, {"", 0}], 3) = 8
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"\227\5\1\0", 4}, {NULL, 0}, {"", 0}], 3) = 4
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\21\0\254\1\v\0\0\4\v\0\0\4\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096, 0) = 680
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
poll([{fd=3, events=POLLIN|POLLOUT}], 1, 4294967295) = 1 ([{fd=3, revents=POLLOUT}])
writev(3, [{"_\5\2\0\16\0\0\4<\0\2\0\0\0\0\4+\0\1\0", 20}, {NULL, 0}, {"", 0}], 3) = 20
poll([{fd=3, events=POLLIN}], 1, 4294967295) = 1 ([{fd=3, revents=POLLIN}])
recv(3, "\1\2\260\1\0\0\0\0\4\0\340\3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", 4096, 0) = 32
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
recv(3, 0xb3bd730, 4096, 0)             = -1 EAGAIN (Resource temporarily unavailable)
shutdown(3, 2 /* send and receive */)   = 0
close(3)                                = 0
munmap(0xf51c1000, 12480)               = 0
rt_sigaction(SIGSEGV, NULL, {SIG_DFL, [SEGV], SA_RESTART}, 8) = 0
rt_sigaction(SIGBUS, NULL, {0x9063d18, [], 0}, 8) = 0
rt_sigaction(SIGBUS, {SIG_DFL, [], 0}, NULL, 8) = 0
rt_sigaction(SIGFPE, NULL, {0x9063d18, [], 0}, 8) = 0
rt_sigaction(SIGFPE, {SIG_DFL, [], 0}, NULL, 8) = 0
rt_sigaction(SIGQUIT, NULL, {0x9063d18, [], 0}, 8) = 0
rt_sigaction(SIGQUIT, {SIG_DFL, [], 0}, NULL, 8) = 0
tgkill(20747, 20747, SIGSEGV)           = 0
sigreturn()                             = 2
--- SIGSEGV (Segmentation fault) @ 0 (0) ---
+++ killed by SIGSEGV (core dumped) +++
 

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Jeltz

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The last thing it was doing was reading data from Nvidia's GL cache. No idea if that helps much to find out where things went wrong since I do not know much about graphics at Linux. Does not look like it is due to missing libraries though. If I had to guess I would guess either a bug in EU4 or your GL driver, but I am not sure.

Right now I cannot think of any good advice for remote debugging. I would run it in gdb and check the callstack. Gdb is a developer tool so I have no idea if any non-developer could make sense of the tool or not. Another good thing would be to post your hardware specs with for example lshw. But since I believe you are running a Nvidia card with the official Nvidia driver at Ubuntu LTS there should be no problem as far as I know.
 

maquis196

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Might be worth upgrading your driver as well, 304 is "out-the-box", but I'm using nvidia-319-updates" which is the latest, could be something out of date with the 304 that doesn't work with eu4. Saying that, it works out the box on Intel HD4000, so that would be surprising.
 

unmerged(805399)

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Well, I own a Geforce 7600 GT which isn't supported by newer driver packages.
The newest supported version is http://www.nvidia.com/object/linux-display-amd64-304.88-driver.html, which is also the version of the nvidia-current package.
I try out nvidia-319-upadates and others, too. They really doesn't run on this card.

I'm not sure if the graphic drivers are the culprit, because the system.log says
Code:
[graphicssettings.cpp:413]: Usable res: 1920 1080 60
[graphics.cpp:256]: Done creating device.
[eu4application.cpp:610]: Done initializing graphics
and at least one other user (unknown graphic card) plays with this driver, http://steamcommunity.com/app/236850/discussions/0/864976115498267845/.


Edit: The debugging with gdb isn't possible for me without any source codes etc ;) Nemiver just shows an useless error message.
 

maquis196

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actually thinking about it, whats your output of;

# glxinfo | grep "OpenGL version string"

for comparison, here's mine (optimus laptop, so have both)

Code:
maquis196@d-deridex ~ % glxinfo | grep "OpenGL version string"
OpenGL version string: 3.0 Mesa 9.0
maquis196@d-deridex ~ % optirun glxinfo | grep "OpenGL version string"
OpenGL version string: 4.3.0 NVIDIA 319.32

I'm wondering if you are using nouvou already, you do have access to;

nvidia-173
nvidia-96

packages, one of those should support your card.
 

AndrewT

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I think he means his card is not supported by the game:
Mac+Linux-EU4 said:
ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required