Eh we don't really know much about it. Even so, look what you can do to EU4 without opening and UI elements with comparisons to 1.0 (from what I can remember. That was almost five years ago!)
The way it borrows features from multiple games is alone hugely interesting. Pops from Vicky/Stellaris, characters like in CK2, and so on.What will be really new in Imperator: Rome?
So far it just looks the same thing we already have, just in different setting.
Stellaris had new things, HoI4 tried new things.
And Imperator: Rome?
My interest so far is quite low atm.
The way it borrows features from multiple games is alone hugely interesting. Pops from Vicky/Stellaris, characters like in CK2, and so on.
They have only revealed the basic yet. The feature list show number of changes from EU: Rome and these will be revealed in the upcoming DDs.Specifically, pops from Vicky 1 and characters from CK 1, by the way of Rome 1. Only major shift compared to the prequel shown so far is introduction of mana from EU 4.
The way it borrows features from multiple games is alone hugely interesting. Pops from Vicky/Stellaris, characters like in CK2, and so on.
They have only revealed the basic yet. The feature list show number of changes from EU: Rome and these will be revealed in the upcoming DDs.