AI will not in the next many years be able to beat the human without cheating. It's only rather advances computers that can beat the human mind without cheat in chess. EUIII is far complex than that. Giving that EUIII AI doesn't use cheats it puts up a good fight. The reason why people are saying it's easy is that they use a exploit being cavalry being a lot more costefficient than it should be, something AI is not able to (could be changed in a patch and then feel the pain of 10k knights attacking you. More likely they reduce the costeffectiveness (sp!))DjMike said:I don't like the "play on hard/VH" argument at all. IMO the game should be able to provide a challenge when the game is even. Neither side gets a bonus nor a minus. I always hate in games when the AI has to cheat to compete. Like in racing games(I know, not even same genre...). I once tested with a cheat that made my car run 5x faster than the actual limit would let, literally flying trough the map. The AI kept up...
This is just my opinion. Your opinion can be differend. Mmkay? So I'll just keep on playing on normal and hope that the AI some day learns to play to its fullest. It IS playing the same game with the same mechanics, so it SHOULD be able to do exactly what I am doing and thus, beat me. And not allow me to annex austria/hungary within 2 years as ... ragusa.. or something..
While it's impressive (I really mean that) to beat the game on very hard the game has an extra difficulty when chosing nation. England isn't the hardest nation to start with for a world conquest. It has the luxury to choose it wars