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TheSpartanD

Corporal
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Jan 3, 2013
26
0
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As the title suggests my game has the wrong checksum for the version of the game I am running.
All code that would usually be required is in posts below.
 

TheSpartanD

Corporal
87 Badges
Jan 3, 2013
26
0
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  • Europa Universalis IV: Res Publica
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  • Hearts of Iron III
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Code:
force_pow2_textures=no
language="l_english"
graphics=
{
	size=
	{
		x=1366
		y=768
	}

	min_gui=
	{
		x=1280
		y=720
	}

	refreshRate=60
	fullScreen=yes
	shadows=no
	shadowSize=2048
	multi_sampling=4
	anisotropic_filtering=0
	gamma=50.000000
}
sound_fx_volume=100.000000
music_volume=14.000000
scroll_speed=50.000000
camera_rotation_speed=50.000000
zoom_speed=50.000000
mouse_speed=50.000000
master_volume=100.000000
ambient_volume=50.000000
combat_sound_random=6
mapRenderingOptions=
{
	draw_terrain=yes
	draw_water=yes
	draw_borders=yes
	draw_trees=yes
	draw_rivers=yes
	draw_postfx=yes
	draw_sky=yes
	draw_bloom=yes
	draw_tooltips=yes
	draw_hires_terrain=no
	draw_citysprawl=yes
	draw_shadows=yes
	draw_reflections=yes
	draw_ambient_objects=yes
	moving_units=yes
}
camera_speed=50.000000
camera_tilt=100.000000
centered_zoom_in=yes
lastplayer="Player"
lasthost=""
debug_saves=0
autosave="YEARLY"
autosave_tocloud=no
difficulty="LUCK_NONE"
outliner=
{
	2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 19 20 }
outliner_open=yes
messagelist_open=yes
windowmovetime=0.200000
hints=yes
disabled_hints=
{
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 }
custom_mapmodes=
{
0 1 4 3 2 5 }
Code:
[pdx_entity.cpp:1232]: Trying to create duplicate entity "POL_CAVALRY_1"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "RUS_CAVALRY_1"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "POL_CAVALRY_2"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "RUS_CAVALRY_2"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "POL_CAVALRY_3"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "RUS_CAVALRY_3"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "POL_CAVALRY_4"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "RUS_CAVALRY_4"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "TUR_CAVALRY_1"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "PER_CAVALRY_1"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "TUR_CAVALRY_2"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "PER_CAVALRY_2"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "TUR_CAVALRY_3"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "PER_CAVALRY_3"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "TUR_CAVALRY_4"
[pdx_entity.cpp:1232]: Trying to create duplicate entity "PER_CAVALRY_4"
[pdx_entity.cpp:1189]: Duplicate of ENG_INFANTRY_1 added to entity system
[pdx_entity.cpp:1189]: Duplicate of SCO_INFANTRY_1 added to entity system
[pdx_entity.cpp:1189]: Duplicate of FRA_INFANTRY_1 added to entity system
[persistent.cpp:40]: Error: "Malformed token: -, near line: 2109
" in file: "common/buildings/00_buildings - Copy.txt" near line: 2111
[sound.cpp:255]: Sound menu_click not found.
[sound.cpp:255]: Sound menu_click not found.
 

TheSpartanD

Corporal
87 Badges
Jan 3, 2013
26
0
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  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
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  • A Game of Dwarves
  • Crusader Kings II: Charlemagne
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  • Stellaris
  • Stellaris: Galaxy Edition
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  • Stellaris Sign-up
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  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
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Code:
[systemsettings.cpp:198]: System memory:   2816MB
[systemsettings.cpp:200]: CPU speed:       2196MHz
[systemsettings.cpp:207]: Number of processors: 2
[systemsettings.cpp:219]: CPU type: x86
[systemsettings.cpp:264]: OS: Windows 7 Service Pack 1    Build: 7601
[gfx_settings.cpp:25]: Loading settings for adapter 0, fullscreen=1, multisample=15
[gfx_settings.cpp:53]: Graphic Adapters: 
[gfx_settings.cpp:58]: 	0: ATI Mobility Radeon HD 5470
[gfx_settings.cpp:72]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:83]: 	2 samples supported.
[gfx_settings.cpp:83]: 	4 samples supported.
[gfx_settings.cpp:98]: Using Adapter [0]:
[gfx_settings.cpp:104]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: ATI Mobility Radeon HD 5470
[gfx_settings.cpp:145]: Graphics driver: atiu9pag
[gfx_settings.cpp:146]: Driver version: 6099
[gfx_settings.cpp:161]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71EE2-2BA0-11CF-5F64-4034A1C2C535}
VendorId:	4098
DeviceId:	26848
SubSysId:	339808316
Revision:	0
DriverVersion.HighPart:	524302
DriverVersion.LowPart:	71635


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:229]: Video memory amount: 1648MB
[gfx_settings.cpp:230]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:231]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:232]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:233]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:234]: MaxTextureBlendStages: 8
[gfx_settings.cpp:235]: MaxTextureWidth: 16384
[gfx_settings.cpp:236]: MaxTextureHeight: 16384
[gfx_settings.cpp:237]: Support for Anisotropic filtering found.
[gfx_settings.cpp:240]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:241]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:245]: Vertex Shader version: 3.0
[gfx_settings.cpp:250]: Pixel Shader version: 3.0
[main.cpp:620]: EU4 Version Aug 12 2013 : 19:08:54
[main.cpp:681]: Text database created
[main.cpp:696]: Creating application...
[main.cpp:742]: Initializing application...
[eu4application.cpp:444]: Initializing application...
[eu4application.cpp:446]: Done initializing application
[eu4application.cpp:455]: Loading cursor...
[eu4application.cpp:537]: Done loading cursor
[eu4application.cpp:539]: Initializing sound...
[eu4application.cpp:565]: Done initializing sound
[eu4application.cpp:567]: Initializing graphics...
[graphicssettings.cpp:437]: Using multisampling: 4
[graphics.cpp:215]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=yes
	RefreshRate=60
	Resolution=1366x768
[graphicssettings.cpp:413]: Usable res: 640 480 60
[graphicssettings.cpp:413]: Usable res: 800 480 60
[graphicssettings.cpp:413]: Usable res: 800 600 60
[graphicssettings.cpp:413]: Usable res: 1024 600 60
[graphicssettings.cpp:413]: Usable res: 1024 768 60
[graphicssettings.cpp:413]: Usable res: 1280 720 60
[graphicssettings.cpp:413]: Usable res: 1280 768 60
[graphicssettings.cpp:413]: Usable res: 1360 768 60
[graphicssettings.cpp:413]: Usable res: 1366 768 60
[graphics.cpp:256]: Done creating device.
[eu4application.cpp:602]: Done initializing graphics
[main.cpp:745]: Running application...
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[graphics.cpp:1518]: Used video memory before alt tab: 0 KB
[graphics.cpp:1562]: Used video memory after alt tab: 0 KB
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
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[frontend.cpp:211]: end song play
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[frontend.cpp:208]: start song
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[frontend.cpp:208]: start song
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[frontend.cpp:208]: start song
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[frontend.cpp:208]: start song
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[frontend.cpp:208]: start song
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[frontend.cpp:208]: start song
[frontend.cpp:211]: end song play
Code:
[eu4application.cpp:837]: Checksum is EU4 v1.1.0 (0c9a)
 
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