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SiNiZTERxMASViDAL

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Apr 22, 2021
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In my current single player Ironman game once the galactic custodian meets his end (not by my hand) the event pop up appears then the game dies.
Not sure what to do leaves my current game pretty RIP
Tried playing with my cosmetic mods/UI mods turned off but still happens
Anyone else encountered this issue?

EDIT:: ERROR LOG


[22:46:24][pdx_audio.cpp:1100]: Sound effect with name 'amb_galaxy_map_01' already added
[22:46:24][pdx_audio.cpp:1100]: Sound effect with name 'amb_galaxy_map_02' already added
[22:46:24][pdx_audio.cpp:1279]: SoundEffect 'amb_galaxy_map_01' already has category 'Ambient', old category will be overwritten
[22:46:24][pdx_audio.cpp:1279]: SoundEffect 'amb_galaxy_map_02' already has category 'Ambient', old category will be overwritten

EXCEPTION::


Application: Stellaris
Version: 3.0.2
Date/Time: 2021-04-22 22:47:18

Unhandled exception C0000005 (EXCEPTION_ACCESS_VIOLATION) at address 0x00007FF7BE583028

Stack Trace:
1 stellaris.exe PHYSFS_swapULE64 (+ 1974472)
2 stellaris.exe PHYSFS_swapULE64 (+ 1973380)
3 stellaris.exe PHYSFS_swapULE64 (+ 763545)
4 stellaris.exe PHYSFS_swapULE64 (+ 16806616)
5 stellaris.exe PHYSFS_swapULE64 (+ 16805721)
6 stellaris.exe PHYSFS_swapULE64 (+ 16844959)
7 stellaris.exe SDL_wcslen (+ 1826296)
8 KERNEL32.DLL BaseThreadInitThunk (+ 20)
9 ntdll.dll RtlUserThreadStart (+ 33)
10 ntdll.dll RtlUserThreadStart (+ 33)
 
Last edited:
I doubt your issue has anything to do with the errors in that log, which I'm sure are cosmetic.


If this crash is reproducible from a particular save game, and no mods are involved, please attach it to a new thread in the official Bug Reports forum here:



Then just put that save aside and try it as you see new patches come out.

Sorry for that problem!