i know it's silly arguing over semantics..
but i prefer a game that is historically realistic
as opposed to historically accurate.
where the definition of accurate is : "In exact or careful conformity to truth, or to some standard of requirement, the result of care or pains; free from failure, error, or defect; exact; as, an accurate calculator; an accurate measure; accurate expression, knowledge, etc."
and the definition of realistic being: "aware or expressing awareness of things as they really are, Of or relating to the representation of objects, actions, or social conditions as they actually are"
The difference that matters to me is this: if the game were completely and absolutely "historically accurate" then it would basically be a situation where things would always play out exactly the same every time, just as they had happened in history.. a game that is "historically realistic" has the possibility of following the same scenario as history actually played out.. it also allows believable what-if possibilities.
i am not nit-picking here simply for the fun of it.
it is important that we as the players feel that what we do makes a difference. that's the whole point of this style of game.. ..what would have happened if I was in control of Texas? And more importantly, how much can i change the course of history?