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Killerjes

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Originally posted by Habbaku
WWI? Bah. What I want is an accurate representation of the American Civil War, arguably the most important event of the last two centuries in its sweeping effects.
With all due respect...
"What do you think will be the most difficult, critical facet of Victoria century to model?"

the ACW will after all be rather easy to recreate via a simple event, and so not difficult to model!
WWI on the other hand will be a completely different story, as it is much more complex due to changing alliances, conquest, ealier wars etc.

But you are right that it is a very important event!
 

Habbaku

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I doubt a "simple event" will be able to handle all that happened...I certainly don't want one event to trigger and then one event to end it as that'd be rather anticlimactic. I will, however, concede that WWI will be the most difficult to model.
 

Killerjes

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Originally posted by Habbaku
WWI? Bah. What I want is an accurate representation of the American Civil War, arguably the most important event of the last two centuries in its sweeping effects.
With all due respect...
"What do you think will be the most difficult, critical facet of Victoria century to model?"

the ACW will after all be rather easy to recreate via a simple event, and so not difficult to model!
WWI on the other hand will be a completely different story, as it is much more complex due to changing alliances, conquest, ealier wars etc.

But you are right that it is a very important event!


Edit:
:confused: ::: double post - how did that happen 9 minutes apart? ::: :confused:
 
Last edited:

unmerged(15764)

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Obviously Ai is the hardest i agree also the graphics need a revamp! I hope they do everything right it would make the game so cool!
 

unmerged(5664)

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Originally posted by Habbaku
WWI? Bah. What I want is an accurate representation of the American Civil War, arguably the most important event of the last two centuries in its sweeping effects.

I'd take on that argument. The ACW's effect was almost exclusively limited to the US, whereas WWI, WWII, and the Napoleonic wars all involved most of the known world, and caused massive shake-ups in the world order once they were completed.
 

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If the ACW went different the first World War would have gone totaly different as well.
 

Tim O

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034544423X.01.LZZZZZZZ.jpg
 

unmerged(2695)

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Turtledove is correct in his appreciation of a post Confederate victory world. Germany would dominate Europe. The USA and the CSA would be on weven less friedly terms than Canada and the US.

A Confederate victory would have prevented the imbalance of power created by the size of the US economy alone.
 

Johnny Canuck

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Originally posted by Hardu
Turtledove is correct in his appreciation of a post Confederate victory world. Germany would dominate Europe. The USA and the CSA would be on weven less friedly terms than Canada and the US.

A Confederate victory would have prevented the imbalance of power created by the size of the US economy alone.

But the US was not relevant to the European balance of power before the First World War. I'm also not at all convinced that Germany would have won the First World War without the United States.
 

Stingray

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Had they not won the first one, they'd win the secound ;)

Wasn't the US a rather important exporter of war material to the entante during WW1 ? And it was because of lack of materials that the Germans lost the war ? Or am I far off ??
 

Tim O

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Whose to say that the CSA or the USA would stay nuetral. The scenario Turtledove puts forth is very plausible in my opinion.
 

unmerged(6303)

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Returning to the topic of the thread, I think the greatest challenge will be bringing in the aspect of government that was skated over in EU and HoI (although I hope not in CK), domestic policy and politics. For example I would like to see all the different factions in the country modelled, and the player forced to make compromises with them. The parliament screen could be as important in the game as the world map.
 

Tim O

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I think the greatest challange will be developing a realistic world financial market, and developing an AI that can competently govern the British Empire.
 
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Also, in line with what someone else said, keeping the game historically accurate(or even just semi-accurate) while still being fun. Victoria won't be fun if you can conquer the world has Texas, but it won't be fun if you can't do anything as Texas.
 
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Originally posted by Timothy Ortiz
I think the greatest challange will be developing a realistic world financial market, and developing an AI that can competently govern the British Empire.

Amen on that.

Financial and economical more in general... somehow balancing industrialisation and trade.

And Britain.. how on earth to keep it functioning and competitive without becoming invincible..?
 
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i know it's silly arguing over semantics..

but i prefer a game that is historically realistic
as opposed to historically accurate.

where the definition of accurate is : "In exact or careful conformity to truth, or to some standard of requirement, the result of care or pains; free from failure, error, or defect; exact; as, an accurate calculator; an accurate measure; accurate expression, knowledge, etc."

and the definition of realistic being: "aware or expressing awareness of things as they really are, Of or relating to the representation of objects, actions, or social conditions as they actually are"

The difference that matters to me is this: if the game were completely and absolutely "historically accurate" then it would basically be a situation where things would always play out exactly the same every time, just as they had happened in history.. a game that is "historically realistic" has the possibility of following the same scenario as history actually played out.. it also allows believable what-if possibilities.

i am not nit-picking here simply for the fun of it.

it is important that we as the players feel that what we do makes a difference. that's the whole point of this style of game.. ..what would have happened if I was in control of Texas? And more importantly, how much can i change the course of history?