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Harpa

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I'm in a Brunswick game (ironman), and my current save is on July 31, 1602. Whenever I load this, it crashes as soon as the date switches to August 1.

There's also a "Conversion Complete" event popup by a Center of Reformation (no more provinces to convert), I tried disabling this, but it didn't help.

The error.log is showing a bunch of "Entity state not found" errors:

[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: tradenode_terrain, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: reformation_protestant, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: reformation_protestant, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: reformation_protestant, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: reformation_reformed, State: idle
[pdx_entity.cpp:2545]: Entity state not found. Entity: reformation_reformed, State: idle


Any idea how to fix this?
 

gigau

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