Galaxy generation and distribution of habitable planets

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Lumpy

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First of all, I am very thankful that the devs included the option to turn off guaranteed habitable starting planets. This was a feature I suggested a while ago, and I really appreciate the devs actually taking such requests into account. Alas, there seems to be some wonkiness in terms of the distribution of habitable planets.

Before 2.2, I used to play with 0.75 or 0.5 habitable planets, as I felt there were too many when using the standard setting. To accomodate for the lack of guaranteed planets, I set the multiplier for habitable planets to about 1.5 to 2 in 2.2., but it seems they are distributed very unevenly. There seem to be densely packed areas with many habitable planets, sometimes even two or three in the same system, and then there seem to be vast regions with no habitable worlds whatsoever.

Now, this is kind of to be expected since those habitable worlds are supposed to be distributed randomly, and I don't know if the underlying algorithm is indeed working without any weightings.. An option to distribute habitable worlds at least somewhat evenly would be much appreciated. I am not talking about a completely even and "balanced" distribution, but the current galaxy generation spawns them very lopsided, at least in my experience.
 

permeakra

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There seem to be densely packed areas with many habitable planets, sometimes even two or three in the same system, and then there seem to be vast regions with no habitable worlds whatsoever.

There are some predefined systems with several habitable planets spawned, like Trappist system always spawning with 3 habitable planets or a cluster of tombworld planets (I had a game with two such clusters spawned). Fallen empires apparently overwrite RNG completely, and so you are likely to see some extra gaias around a spiritualist whatever setting you set. So you are likely to have some very nice systems even on habitables x0.25.

But with pure RNG otherwise you can pretty much expect to get *some* clusters with no habitable worlds at all, it just a question if your galaxy is set on map big enough for you to reliably get some or you shall see them only on occasions.