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SvenO100

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I have more experience with the CK2+ Mod, and in that mod you can receive a rare special event where a courtier has a vision and requests you for help building a temple. The building takes a few years to complete providing everything goes well, they may ask you for more funds and if you can't pay then the building temple modifier dissapears.

You can also send your Steward to one of your own holdings to try and build a city. The chance of that is again very low and if it succeeds you have to go through events, paying money and the likes to keep the building going.

In this mod I have not seen a way to get free holdings. My steward does not have the option to build a city and I haven't seen any visions. I am in the middle of Russia, no ships, no wealthy neighbours to raid and almost no income. There doesn't seem all that much that I can do. Is there a way to get cities/temples like the way above or no?
 

zijistark

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I have more experience with the CK2+ Mod, and in that mod you can receive a rare special event where a courtier has a vision and requests you for help building a temple. The building takes a few years to complete providing everything goes well, they may ask you for more funds and if you can't pay then the building temple modifier dissapears.

You can also send your Steward to one of your own holdings to try and build a city. The chance of that is again very low and if it succeeds you have to go through events, paying money and the likes to keep the building going.

In this mod I have not seen a way to get free holdings. My steward does not have the option to build a city and I haven't seen any visions. I am in the middle of Russia, no ships, no wealthy neighbours to raid and almost no income. There doesn't seem all that much that I can do. Is there a way to get cities/temples like the way above or no?
Not presently. Writing events that accurately model how this actually happened (post-feudalization, not while still tribal) hasn't yet been a priority for anybody.

I have sympathy for your start, though. Bootstrapping your economy and feudalizing such that you're actually stronger than your tribal neighbors -- particularly if you don't and can't get access to a port -- is going to require a lot of patience and/or creativity, as it is.
 

SvenO100

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Not presently. Writing events that accurately model how this actually happened (post-feudalization, not while still tribal) hasn't yet been a priority for anybody.

I have sympathy for your start, though. Bootstrapping your economy and feudalizing such that you're actually stronger than your tribal neighbors -- particularly if you don't and can't get access to a port -- is going to require a lot of patience and/or creativity, as it is.

iiVZha.png


I started in the Kingdom of Kiev as the Duke of Severia. I noticed that a lot of surrounding Dukes and Kings have land in the de-jure Kingdom of Kiev, that allowed me to subjugate quite a lot of land. I technically have Tribal rulers connected to the sea but they have one ship and that isn't enough to really do anything with.

The holding issue is a bit of an issue because some land in the Kingdom of Crimea and other land in the east has a Nomad Government and I cannot afford to build two holding slots in the counties. I wanted to recreate the Russian Empire in a way, but that has become more complicated. Wouldn't it be more reasonable if say, I change the culture to Russian (meaning there are a lot of Russians living in the county, Tribal Russians.) that the county does not revert back to Nomad control? Hell, this isn't real life of course, but if so you'd just murder all the nomads or force them to leave the land.

Edit: Perhaps a solution for this can be that you can change the cost for buildings to Piety and Prestige, in that you pay X amount of Piety ro raise a temple somewhere and pay X amount of Prestige for building a city somewhere. You can then keep the building hillforts something that remains only possible with gold, but you give players the option to actually build up their economy/realm a bit and eventually afford that cost.
 

Tirion1987

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You're tribal. Read the description for Nomad Agitation, it has a tribal version: it goes away if you build two buildings in the basic tribal holding that spawns. Just build a market town for 32 gold and a shipbuilder for 300 Prestige.


EDIT: really gamey tip: conquer Crimea, swear fealty to the Byzantines, convert to liege religion, or concubine-convert to Paulician, and adopt feudalism. Your Russian culture tribal holdings won't get a wrong type of holding penalty, and you will be able to switch to Elective, keeping your realm together. Entering an Independence faction is optional.
 
Last edited:

SvenO100

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You're tribal. Read the description for Nomad Agitation, it has a tribal version: it goes away if you build two buildings in the basic tribal holding that spawns. Just build a market town for 32 gold and a shipbuilder for 300 Prestige.


EDIT: really gamey tip: conquer Crimea, swear fealty to the Byzantines, convert to liege religion, or concubine-convert to Paulician, and adopt feudalism. Your Russian culture tribal holdings won't get a wrong type of holding penalty, and you will be able to switch to Elective, keeping your realm together. Entering an Independence faction is optional.

Thank you. I did read that description but to me building seemed like a temple/city.