Hello forum. I am wondering what people think about having railroads and important road/key junctions represented in HOI4.
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Wish it were so but one can only hopeI hope the incorporate railways in some manner, but only if the Ai is taught to handle it well.
Definitely but for this you would have to have a system simulating roads and railroads to some degree, without it how could you influence it in any way for instance? it's bad enough that you just have to move few divisions to adjecend province in different supply zone and it magically unclogs your first zone form any logistical burden.I think trucks (and their consumption of fuel) should also be important for logistics as well.
I dislike it because it doesn't offer any meaningfull choices and you can completely ignore it(if you posses enough pre produced equipment) as well. Hence the mechanic doesn't bring anything into the game apart from tedious managemnt in my opinion, I don't mind simple systems as long as they give you choices and are a factor during planning as it should be in ww2 game won't you agree?There are other games available if you want better logistics system, I don't know if it would fit in the casual approach of this game.
As long as railroads will be sufficently visible on maps and you won't have to build railroad in every single provice.Logistics should require manpower, motorized transport, and also rail transport, which would be a new thing to produce. New construction would be roads and railroads [rather than just "infrastructure"] and would need to be per province, much like with fortification provinces. The old "infrastructure" could be left to model all the other stuff, like drainage, bridging, development of industrial parks and development of housing for workers. Industry could also require some of that to improve production. A decentralized industry would benefit more from better logistics than a centralized one, since distribution of the final product would be left solely to the logistics system.
Possibly. War in the East solved this by making the player repair captured rails on the eastern front before you could use them.Railroads like in Warplan - yes, I could see that and it would definitely add value to the game.
However, as HOI4 starts before WWII and allows to make rather different decisions regarding what to research/build before the war.....how far would we go into the details?
The fact that the advancing Axis troops had to change the railway gauge?
Highly uncertain. That'd be a decision, I suppose.Could Germany make investments before the war ("Railway troops"?) that accelerate the railroad gauge conversion?
Personally, I'd say no. All convoys are the same in HoI4, so I think trains should be, too.Could we represent the fact that Soviet Steam locomotives were better suited for operations in Russia than the German counterparts?
If so, shouldn't Germany be allowed - with a project start in 1936 and Barbarossa stating 5 1/2 years later - to build a long-range all weather steam locomotive for operations in arctic conditions?
If trains are produced in factories like convoys are produced in dockyards, that'd probably be desirable.Would the railway stock delivered via lend lease to the Soviets somehow be represented?
Personally, I'd love to see the logistics system require trucks, yes.Once supplies are unloaded from a railway - should there be an option to have an easy distribution at the cost of fuel (read: trucks being used) against a less efficient distribution (read: horse-drawn wagons)?
Possibly. The railroad gauge feature in particular would prove challenging.I fear that all this would add too much details and that the AI would be unable to use it in an efficient way.
Destroying and repairing rails represented as something akin to convoy routes would be a great thingPossibly. War in the East solved this by making the player repair captured rails on the eastern front before you could use them.
Highly uncertain. That'd be a decision, I suppose.
Simple ideas are goodPersonally, I'd say no. All convoys are the same in HoI4, so I think trains should be, too.
The question reamins should it be built by military or civilian factories?If trains are produced in factories like convoys are produced in dockyards, that'd probably be desirable.
As long as there are roads so they make sensePersonally, I'd love to see the logistics system require trucks, yes.
Hope it won't end up as just a maul to infrastrcuture/logistical capacity, as it was done usually thta way in mods etc. Hoi2 mod 33 comes particulary into mind.Possibly. The railroad gauge feature in particular would prove challenging.