Further 2.2.3 feedback. not in any particular order.
AI does not repair broken buildings meaning that any empire that conquers another is completely screwed by the worlds it takes from them. given that empires that don't conquer others also don't refit/upgrade their old ships the AI empires are in an amazingly bad place right now.
Empires seem to have got stuck only declaring wars of humiliation. I have seen some empires conquer others but some of them were empire types that can't have humiliate casus belli. exterminator machines, devouring swarms, fanatic purifiers etc.
Fleet path finding is occasionally choosing to fly through a wormhole when a direct path is quicker. In one instance a journey via hyperlanes only would have taken 650~ days but the fleet instead decided to divert through a wormhole which would have taken 850~ days.
As devouring swarm, worlds which have non-hive pops that are being devoured can get "drone deviancy" where the same non-hive pops get promoted to "deviant drones". happens frequently on worlds that only have pops being devoured and recently conquered worlds where preventing deviancy is nearly impossible.
"Volatile material plants" a materials (engineering) tech is in the physics research tree. not sure if this is correct or not. doesn't seem right.
Gene-modified hivemind pops for non-founder species do not inherit colonisation or population control rights. Even though I set the rights to allowed on the unmodified pops the newly created ones after gene-modding were set to not allow colonisation or grow their pops. this might be devouring swarm only though, I didn't test it for standard hive mind.
Proton/neutron torpedo launchers use M sized standard turret graphics instead of launcher turret graphics (or L sized graphics) on plantoid shipset. I don't know if this effects other shipsets. looks very wonky considering they are L size only. Should be either L sized standard turret or preferably L sized launcher turret graphics.
Liberation events which allow you to return ownership of other empires planets "liberated" from the great khan occur for devouring swarm empires when they really shouldn't. In addition choosing to keep ownership (not return control) does not prompt forced pop relocation of own pops to the newly acquired world.
Transport ships of the great khan are called "NAME_Pirate_Transport" (Sic)
All my spacestations are sitting on tier 3 antimatter missiles even though I have tier 5 marauder missiles unlocked. I never research tier 4 missiles though I don't know if this possibly has something to do with it.
A fallen empire I had all but beaten surrendered to me even though I am a devouring swarm. not even the standard empires do that.
AI does not repair broken buildings meaning that any empire that conquers another is completely screwed by the worlds it takes from them. given that empires that don't conquer others also don't refit/upgrade their old ships the AI empires are in an amazingly bad place right now.
Empires seem to have got stuck only declaring wars of humiliation. I have seen some empires conquer others but some of them were empire types that can't have humiliate casus belli. exterminator machines, devouring swarms, fanatic purifiers etc.
Fleet path finding is occasionally choosing to fly through a wormhole when a direct path is quicker. In one instance a journey via hyperlanes only would have taken 650~ days but the fleet instead decided to divert through a wormhole which would have taken 850~ days.
As devouring swarm, worlds which have non-hive pops that are being devoured can get "drone deviancy" where the same non-hive pops get promoted to "deviant drones". happens frequently on worlds that only have pops being devoured and recently conquered worlds where preventing deviancy is nearly impossible.
"Volatile material plants" a materials (engineering) tech is in the physics research tree. not sure if this is correct or not. doesn't seem right.
Gene-modified hivemind pops for non-founder species do not inherit colonisation or population control rights. Even though I set the rights to allowed on the unmodified pops the newly created ones after gene-modding were set to not allow colonisation or grow their pops. this might be devouring swarm only though, I didn't test it for standard hive mind.
Proton/neutron torpedo launchers use M sized standard turret graphics instead of launcher turret graphics (or L sized graphics) on plantoid shipset. I don't know if this effects other shipsets. looks very wonky considering they are L size only. Should be either L sized standard turret or preferably L sized launcher turret graphics.
Liberation events which allow you to return ownership of other empires planets "liberated" from the great khan occur for devouring swarm empires when they really shouldn't. In addition choosing to keep ownership (not return control) does not prompt forced pop relocation of own pops to the newly acquired world.
Transport ships of the great khan are called "NAME_Pirate_Transport" (Sic)
All my spacestations are sitting on tier 3 antimatter missiles even though I have tier 5 marauder missiles unlocked. I never research tier 4 missiles though I don't know if this possibly has something to do with it.
A fallen empire I had all but beaten surrendered to me even though I am a devouring swarm. not even the standard empires do that.