I've always thought this area of Victoria has been murky; socialism is a stage prior to communism, both of which are varying degrees of state capitalism.
Besides the fact the notion that socialism is a transition to communism is a bit esoteric, there isn't actual worker control offered, just slightly different shades of the same thing. Obviously, this would be difficult to implement but not out of the realms of possibility.
I don't really want to get into a semantics dispute, but would it be possible to fundamentally redesign the options of socialism and communism with more precise state capitalism and direct democracy positions, and offer something actually revolutionary in the game?
Besides the fact the notion that socialism is a transition to communism is a bit esoteric, there isn't actual worker control offered, just slightly different shades of the same thing. Obviously, this would be difficult to implement but not out of the realms of possibility.
I don't really want to get into a semantics dispute, but would it be possible to fundamentally redesign the options of socialism and communism with more precise state capitalism and direct democracy positions, and offer something actually revolutionary in the game?
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