You changed your argument from "It's unrealistic" to "It's not the same as in the rulebook".
Yes, it's not the same as in the original rulebook, nobody claimed that, but that doesn't make it worse. It's a change that benefits gameplay and is arguably even more realistic.
Rules that need to be used with dices and sheets in a reasonable timeframe aren't neccessarily the best. And different rules can be better when used in a pc game.
Those rules are >unrealistic< by the way. A projectile doesn't just hit or miss. Cover can offer protection without stopping it completely. That's how armour works and cover can act as extended armour. A tree doesn't stop a bullet that can penetrate steel.
When it comes to realism, a projectile at 500m would also do less damage than at 100m, but in bt it's just less accurate.
PS: Forrests aren't supposed to hide mechs in the game, so you can shoot it, but the forest offers protection. If forests were supposed to hide mechs, they would need to block sight, not make shots less accurate. There's no reason why it should be harder to hit a mech that you can see standing still in some trees.
Edit: Hadn't seen your last reply when I wrote the post, was afk.
Yes, it's not the same as in the original rulebook, nobody claimed that, but that doesn't make it worse. It's a change that benefits gameplay and is arguably even more realistic.
Rules that need to be used with dices and sheets in a reasonable timeframe aren't neccessarily the best. And different rules can be better when used in a pc game.
Those rules are >unrealistic< by the way. A projectile doesn't just hit or miss. Cover can offer protection without stopping it completely. That's how armour works and cover can act as extended armour. A tree doesn't stop a bullet that can penetrate steel.
When it comes to realism, a projectile at 500m would also do less damage than at 100m, but in bt it's just less accurate.
PS: Forrests aren't supposed to hide mechs in the game, so you can shoot it, but the forest offers protection. If forests were supposed to hide mechs, they would need to block sight, not make shots less accurate. There's no reason why it should be harder to hit a mech that you can see standing still in some trees.
Edit: Hadn't seen your last reply when I wrote the post, was afk.