In HOI3 SF, I could still play past 1948, but in FTM it just stops and won't continue. It'll ask if you want to keep playing, but won't work if you reply yes. Is this a design error?
I guess maybe it's better than just disabling air units with no warning, but I don't understand why they would place an arbitrary time limit at all if the player wants to continue...
Does anyone know how to edit the endgame date?
I found the defines.lua file, but can't open it. Seuuestions?
I found the defines.lua file, but can't open it. Seuuestions?
I guess maybe it's better than just disabling air units with no warning
In Semper Fi, playing as Germany I waited until 1949 to invade the Soviet Union, when I had the proper nuclear power to devastate the county. They just could not stand 5 nuclear bombs in Moscow (National Unity was at 1%) and disembark in the USA didn't happen until 1954 but after 70 nuclear detonations on their mayor cities they wouldn't surrender. LOL
Do air and naval missions work after 1948 in FtM?