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Crenickator

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Will this DLC make late game even slower?



I'd recommend Star Ruler 2. It's politics sucks, but it has many FTL and doesn't crawl even with multiple galaxies. It actually scales to your system's available resources. Sorry to have to suggest a non-paradox game as an alternative. As my medal count shows, I typically love paradox, but I think they botched Stellaris 2 and the FTL amendment emphasizes this.

I won't buy this DLC unless it helps late game performance. I don't care about star killers or system killers. I do care about how I travel and game performance and I'm worried this will make it worse. Not certain Apocalyptic won't bomb.

Thanks. I'll check it out. I'm no stranger to Paradox either. I still have my Hearts of Iron 1 and Crusader Kings 1 discs.
 

Duke Suraknar

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After 2.0 goes live you can choose to downgrade to 1.9.x and thus stay on that version if you like. This does not only apply to Betas.

Oh I see, I was not aware that was possible. Thank you for the Tip...because I really do not see myself playing 2.0 at all with restricted movement, I got the MoO remake and threw it away, at least it came with MOO 1,2 and 3 which I am enjoying once more and are good to have on Steam :)

As for Stallaris at least I can now get some DLC, I wonder if Apocalypse will require 2.0. And I am guessing any future DLC's will. Too bad for those, I will ahve to limit myself with what is compatible with 1.9. I do wonder thought is that really what the Devs want us to be doing? Anyways...

Just to be on the safe side, I am on the lookout for other 4x Games with warp style movement, I still play "Sword of the Sars" (the first one) and I think "Stars In Shadow" also has the travel style that I prefer, and it is on special now too.

I do not think there is much else to say here, I have expressed my discontent about the FTL change and restriction to hyperlanes, others have too.

It now really rests upon the Devs to find a solution that keeps the community together and not split it or reduce it.

Cheers!
 

Black5Raven

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You realy can't understand me or just trolling? NOT ALL PLAYERS LIKE HYPERLINES, god damnint! For some people this metro is disgusting.
Yes, i'm pissed off and i can't watch my language. But i'm paid a lot of money(for a russian student) for this game. And now is comming update that will make the game nauseating. Just imagine what this FTL "revork" deleating all instead warp and you can't play on hyperlines anymore. I guess, you will understand me after that. If not, i'm surrendering, because you got no empathy.
В ресторане мы заказали блюдо, оплатили его и получили , но тут его немедленно уносят и на тарелке приносят кусок дерьма . "Но вы всегда можете вернуться к старой версии, но без всех будущих возможностей и без мух в супе . И они не понимают что нам ***** не нравится . Привет из Беларуси товарищ по несчастью .

In the restaurant we ordered a dish, paid for it and got it, but then it is immediately taken away and a piece of shit is brought on the plate instead it. "But you can always go back to the old version, but without all future possibilities and without flies in the soup (bug fixes). And they do not understand why the hell we do not like .

Why? It falls into the category of "not worth the effort."
And what worth their efforts? DLC with one planetary destroyer and a colossus from mods in Steam?

In another thread, the idea was suggested to unlock the shielded worlds (after using the new superweapon) - this is not worth their effort Wiz said. That's the reason for cutting out FTL- they want to work less, but get the money how they do right now/
 
Last edited:

Mercury Seven

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Oh I see, I was not aware that was possible. Thank you for the Tip...because I really do not see myself playing 2.0 at all with restricted movement, I got the MoO remake and threw it away, at least it came with MOO 1,2 and 3 which I am enjoying once more and are good to have on Steam :)

As for Stallaris at least I can now get some DLC, I wonder if Apocalypse will require 2.0. And I am guessing any future DLC's will. Too bad for those, I will ahve to limit myself with what is compatible with 1.9. I do wonder thought is that really what the Devs want us to be doing? Anyways...

...

Cheers!
No problem, glad to help.

Just to be sure: yes, Apocalypse WILL require 2.0, so if you DO stay on 1.9.x you should not buy it.
 

JesterHell

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@Crenickator did you really downvote my posterity post? i kept my opinion post separate and everything.

this is what makes me think looking at the votes in these threads is pointless, people downvote names not posts.

I down voted it because in my mind the intent behind the post was a statement of "look, its not that bad at max" which fails to account for people like me who would be up set if there where 10 or 20 hyperlane connections for every single system, I don't like the hyperlane concept, and nothing can change that.

I've said it before but I'll say it again, if it had been hyperlanes only form the start I would not have bought it and before you bring it up I know about the "legacy" feature, but paradox has built a reputation for themselves of long term support so that excuse is bullsh*t to me because I expected a good 5-10 years of support and updates from a paradox title.

I've resolved to never buy any paradox game again because of this.
 

tharmal

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Hi All!

As a short introduction I've been playing like no tomorrow for some years.

Most must know the reactive downvoting phenomenon in steam especially. What many people have brought up here makes perfect sense to me, especially "people don't like big change with 'sense' and don't want to go along "better" game code without resistance." This applies especially when in some sense very broken basic gameplay is slowed down, aka made more boring, nerfed away and spoiled in an aching attempt to balance out the whole to make it flow. Half of the players or more will easily then go complete fun-repellent about the game for a long while in a memetic crash and will irrationally and unthankfully downvote for ONLY putting them through this single emotional rush an dislike. It's like they got a traffic ticket for speeding and now they have to crash their entire car and try to make the insurance company pay for the ticket, too. And hey, they've online friends to do the same.

So I don't know what makes sense anymore. Go ahead, go vegan, I'll eat all the beef that'll fall down in price, freeze the rest and buy my Chinese friend beef as well when he comes to visit. It's still beef, even if they tried to make it always ever beefier.

Now that this is out of the way and i've finally lost my last audience, I've already adjusted to prepare for the new system culturally. I'm not kidding on this one: To provide an awesome and wicked experience Stellaris can have a lot more expanding features to focus on than just the methods of currently highly hypothetical way of travel in the scientific sense, FTL namely. It's just like I remember Wiz outlined in the announcement of the next update, that again, the FTL and gal landscape are an issue that needs to be at this point solved before else. I understand the thing is like moving from hexagons to squares or from squares to hexagons or from hexagons to hyperlanes between provinces or systems, but so what. There has been a problem with lines, squares and hexagons that make the strategic grid hard to explain and see.

It's a good game, when the basic gameplay is complicated as possibly real, but is easy to see, understand, move through and fast and intuitive to control even when there're infinite possible consequences and outcomes. It's a bad game when the advanced gameplay is too complicated understand and relate to, while it only tries to support the infinite basics. In the end, when these two complete aspects merge seemlessly, it's a masterpiece, it's huge, it's beautiful, simple and it's regenerative.
 

Theghar

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Thamal for me the issue with 2.0 is that they present me a game with some sort of freedom and mechanics. And now they are stripping the game.
Its like devs from Blizzard will make announcement that from the latest patch there will be only one race to play.
If the Hyperlines were from the begining of the game the only way of travel; from me there would be no problems. I woud not bought this game and thats all.
 

Athmet

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Hi All!

As a short introduction I've been playing like no tomorrow for some years.

Most must know the reactive downvoting phenomenon in steam especially.

So i just checked this "phenomenon" and the overall is still very positive. Maybe because people downvoting for a future patch are being balanced out by people who are for this change and welcome it.
 

Riftwalker

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В ресторане мы заказали блюдо, оплатили его и получили , но тут его немедленно уносят и на тарелке приносят кусок дерьма . "Но вы всегда можете вернуться к старой версии, но без всех будущих возможностей и без мух в супе . И они не понимают что нам ***** не нравится . Привет из Беларуси товарищ по несчастью .

In the restaurant we ordered a dish, paid for it and got it, but then it is immediately taken away and a piece of shit is brought on the plate instead it. "But you can always go back to the old version, but without all future possibilities and without flies in the soup (bug fixes). And they do not understand why the hell we do not like .

a video game isn't a consumable, and this is why food analogies always fall flat
 

Riftwalker

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I down voted it because in my mind the intent behind the post was a statement of "look, its not that bad at max" which fails to account for people like me who would be up set if there where 10 or 20 hyperlane connections for every single system, I don't like the hyperlane concept, and nothing can change that.

yeah, and that's why I think everything in here is too prejudiced, i specifically posted it for posterity. what that means is for use by the public, meaning anyone could then easily quote it to speak their opinions on it. it's why i kept my opinion separate.
 

PK_AZ

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I have said it many time in the past. Cranking up connectiveness of hyperlane is still "hyperlane".

What can I say? I don't like it. Max hyperlanes are never going to be a replacement for warp and wormholes, and anyone who says so is just being insulting.

I'm not sure if I understood. So even in hypothetical situations where hyperlane network would give exactly the same freedom of movement than warp, hyperlanes would still be worse than warp, because they are hyperlanes?
 

Kappenloch

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I'm not sure if I understood. So even in hypothetical situations where hyperlane network would give exactly the same freedom of movement than warp, hyperlanes would still be worse than warp, because they are hyperlanes?

But it DOESN'T give exactly the same freedom, not even close. You still have to travel through every single star system - crossing each one at sublight speed - in this now ULTRA-DENSE road-map to get from point A to point B instead of just travelling straight from point A to B through empty space like you would with warp. Why do people have so much trouble comprehending this? Its infuriating.
 

Cat_Fuzz

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But it DOESN'T give exactly the same freedom, not even close. You still have to travel through every single star system - crossing each one at sublight speed - in this now ULTRA-DENSE road-map to get from point A to point B instead of just travelling straight from point A to B through empty space like you would with warp. Why do people have so much trouble comprehending this? Its infuriating.

I imagine it's because warp is more or less this grid, but without the diagram to show it. At least with the new changes, this is as close as you could get to warp without it being in game.

They could have not bothered with the slider and kept hyperlanes much as they are now, which would make it more infuriating surely?
 

Kappenloch

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I imagine it's because warp is more or less this grid, but without the diagram to show it. At least with the new changes, this is as close as you could get to warp without it being in game.

They could have not bothered with the slider and kept hyperlanes much as they are now, which would make it more infuriating surely?

No warp as it currently exists in the game is every star having a link to every single other star in warp range (a much longer range than standard hyperlanes) and the invisible lanes can CROSS OVER EACHOTHER. Huge difference.
 

Cat_Fuzz

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No warp as it currently exists in the game is every star having a link to every single other star in warp range (a much longer range than standard hyperlanes) and the invisible lanes can CROSS OVER EACHOTHER. Huge difference.

At higher levels, yes.

At lower warp levels, a full slider is more or less warp which is as close to 'having warp' as I think 2.0 will likely get. That's not bad considering they're removing it entirely and as I mentioned, they could have just left people with hyperlanes as is.