What i miss most is the big lategame step what Jumpdrives were. It sped up the lategame to ultra speed in times of war. No minutelong chasing of small whatever fleets, just jump in and destroy the enemy.
And i know no one wants to hear it but Doomstacking had one major advantage: The AI always had all its fleetpower against you at one point. When you fought a federation you fought all of them, not one by one. You needed to be really fast after the declaration of war to take out one enemy because after they stacked it was mostly impossible to win against a stronger enemy/federation. It was really tactical sometimes, with searching for lone fleets, ripping the enemy apart one by one if needed
Today the AI isnt even able to follow your fleet (you know there is a button in the fleet UI which should encourage your allies to follow) in times of war...
And i know no one wants to hear it but Doomstacking had one major advantage: The AI always had all its fleetpower against you at one point. When you fought a federation you fought all of them, not one by one. You needed to be really fast after the declaration of war to take out one enemy because after they stacked it was mostly impossible to win against a stronger enemy/federation. It was really tactical sometimes, with searching for lone fleets, ripping the enemy apart one by one if needed
Today the AI isnt even able to follow your fleet (you know there is a button in the fleet UI which should encourage your allies to follow) in times of war...
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