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unmerged(95262)

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Mar 22, 2008
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i have one big problem

i have a russian version of eu2. its map has many mistakes in the names of provinces that's why i want to correct it.

if i just replace ftg's map files with russian eu2's ones - it works well. if i correct these eu2's files(using magellan) - it causes ctd in ftg but works well in eu2.

i change only shading-layer of psd file which is provided by magellan

i notice that if i extract map from eu2 with magellan and then inject it(without changing) back - size of some files changes!

also i have another progam - MapUtility. it works with viki's, hoi2's and CK's maps. i think it must work with eu2 too but it needs right settings like these for hoi2
Code:
#This contains settings for MapUtility, and can be shared among the programs

#The path to the game
#If the game exe is at C:\DD\HoI.exe, this would be GamePath=C:\DD
GamePath=e:\games\hoips

#The max province number
MaxProvinceNumber=2608

#The width and height of lightmap1, the biggest one.
#The width and height are in blocks (each block is 32x32 pixels)
Lightmap1Width=936
Lightmap1Height=360

#The number of lightmaps
#Currently, only NumLightmaps=3 and NumLightmaps=4 are supported
NumLightmaps=4

#The width in bytes of each offset in the lightmap header
#Currently only 3 and 4 are supported
LightmapOffsetWidth=4

IdsAreNewWay=true

#The width of each value in index.tbl, in bytes
#Currently only 2 and 4 are supported
IndexTblValueWidth=4

who can help me? please!! maybe you have another tool to work with the map files?
 

MichaelM

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Magellan should still work for the .tbl files, but it generates province.csv rather than provinces.txt.

As for the settings: MaxProvinceNumber = 2020, Lightmap1Width = 592, Lightmap1Height = 228, NumLightmaps = 3, and LightmapOffsetWidth = 3. I don't know about the last two; they may not be applicable for FTG, which may mean the tool will not work at all.
 

Inferis

TBL File Hacker
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It's not very clear what the exact problem is? Are you trying to use modified eu2 maps with ftg?

About the file changing: Magellan cannot detect if something has changed (well, it could probably, but at the moment it doesn't). It just imports the psd data into the eu2 data. I guess it's normal that file sizes change a little bit, since I completely wrote this from the ground up and so the algorithms aren't an exact match to the originals (still: they do their job).

Also: where did my avatar go? :)
 

MichaelM

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Also: where did my avatar go? :)
I see you've been gone for well over a year, so you missed the forum software change in December '08. There were some technical difficulties, and as a result almost all custom avatars are gone. There's even a support group.

Oh, and welcome back! :)