- Apr 19, 2005
Savegames are not compatible between 1.2 and 1.3 mainly due to a lot of cultures and definitions being slightly renamed.Thanks very much for your work on an old title with a small but dedicated following. I only found FtG fairly recently, but I've thoroughly enjoyed it so far! Finding that it was still receiving bugfixes was incredible to see!
I have a question which may be obvious to some - are saves compatible between v1.2 and v1.3?
I'm in the middle of a game, and would love to try out v1.3. I've installed a second copy and patched it to v1.3, but when my v1.2 save loads I get a litany of errors about the "anglosaxon" culture not being found. I can ignore all of these critical errors, however, and the game loads fine. I'm playing as England, and all the "anglosaxon" provinces show as "english" (as per the Changelog states it should). Saving the game after loading, and reloading that save, results in no errors.
Ultimately I'm just wondering if continuous this game in v1.3 is likely to end in tears...
Better finish your 1.2 game and then continue to use 1.2 to try all the mods in the modding subforum (because most of them run best with 1.2) and only update to 1.3 once you have seen everything of 1.2