I just fired up Frostpunk and played a bit and while it is visually different from Surviving the Aftermath, it's like the same designer is providing the gameplay ideas, but the graphics team has very different opinion of how things should look.
Frostpunk is more a hardcore survival game and very dark, StA seems to be rather upbeat (A positive in my opinion).
While I do feel we need game play so I have to choose what the next job should be, I do feel Frostpunk balance even on normal is hardcore and you need a guide/experience before you can fully enjoy the game. Where even my first playthrough of StA was enjoyable. It just get rather pointless at around 100+ pop, as you only need that amount of jobs to supply every need of the colony until much more pop.
But maybe we should lobby for improving hard difficulty. I don't think any experienced player is challenged by the games "hard" mode. It's more like I choose a look of the game by changing the difficulty settings.
I think the food balance is way to much in favor of low amount of jobs being able to feed high amount of pops. I guess the baker does kind try to deal with it, because it does take some jobs to keep up with the firewood demand, but I have 200+ pop and 5000+++ food and free 70 labors.
Frostpunk is more a hardcore survival game and very dark, StA seems to be rather upbeat (A positive in my opinion).
While I do feel we need game play so I have to choose what the next job should be, I do feel Frostpunk balance even on normal is hardcore and you need a guide/experience before you can fully enjoy the game. Where even my first playthrough of StA was enjoyable. It just get rather pointless at around 100+ pop, as you only need that amount of jobs to supply every need of the colony until much more pop.
But maybe we should lobby for improving hard difficulty. I don't think any experienced player is challenged by the games "hard" mode. It's more like I choose a look of the game by changing the difficulty settings.
I think the food balance is way to much in favor of low amount of jobs being able to feed high amount of pops. I guess the baker does kind try to deal with it, because it does take some jobs to keep up with the firewood demand, but I have 200+ pop and 5000+++ food and free 70 labors.