As I sit here, it occurs to me that calling this an AAR is a bit of a misnomer - I will be reporting as the action happens. After all, this will likely take me weeks if not months, and would be downright impossible if it weren't the summer. The idea of a mega campaign has appealed to me since I got Crusader Kings, and I tried a couple of times with Byzantium to preserve the Empire, but I'm one for individuality and there are so many purple AARs on the board that I felt I was retreading old ground.
So I'm retreading some ground of my own, and I'm going to give Croatia another go. My theory behind this is as follows: by the time EU2 starts, Croatia's position is so untenable that to play it is suicide (see my first Croatia AAR, written back when I was in high school, which ended in a grisly suicide). Perhaps if I start further back in time I can maintain a climate in the Balkans that is more conducive to Croatian survival, if not success or (dare I dream?) dominance.
With that said, here are the guidelines:
1) The games will be CK 1.05, EU2/3 (haven't decided yet; EU3 doesn't agree wit my laptop), Victoria Revolutions, and Hearts of Iron: Doomsday. Seeing as I only own CK, EU2, and HOI
, this is going to involve a slight investment, but if I can join the illustrious ranks of those leading a nation for the better part of a millenia, I consider that quite a return.
2) Difficulty and aggressiveness will stay on Normal. I'm not THAT good at these games.
3) No cheating - this includes loading other nations and reloading if Zagreb should happen to fall. It's already happened once, right?
4) I'll be using Ebbesen's bridefinder for the CK period, and ignoring my dynasty as soon as I get to EU.
Goals: Survive, first and foremost. Influence events around me to better my position (I.E., support the enemies of the Ottomans early on to prevent their dominance.) Play the opportunist and expand when I see an opportunity. Try and remain a relevant, relatively powerful nation through the conclusion of the campaign. Colonize if possible (Hey, I've got coastline, right?). Finish out the campaign as a nuclear power.
Hope you'll join me for the ride!
So I'm retreading some ground of my own, and I'm going to give Croatia another go. My theory behind this is as follows: by the time EU2 starts, Croatia's position is so untenable that to play it is suicide (see my first Croatia AAR, written back when I was in high school, which ended in a grisly suicide). Perhaps if I start further back in time I can maintain a climate in the Balkans that is more conducive to Croatian survival, if not success or (dare I dream?) dominance.
With that said, here are the guidelines:
1) The games will be CK 1.05, EU2/3 (haven't decided yet; EU3 doesn't agree wit my laptop), Victoria Revolutions, and Hearts of Iron: Doomsday. Seeing as I only own CK, EU2, and HOI
2) Difficulty and aggressiveness will stay on Normal. I'm not THAT good at these games.
3) No cheating - this includes loading other nations and reloading if Zagreb should happen to fall. It's already happened once, right?
4) I'll be using Ebbesen's bridefinder for the CK period, and ignoring my dynasty as soon as I get to EU.
Goals: Survive, first and foremost. Influence events around me to better my position (I.E., support the enemies of the Ottomans early on to prevent their dominance.) Play the opportunist and expand when I see an opportunity. Try and remain a relevant, relatively powerful nation through the conclusion of the campaign. Colonize if possible (Hey, I've got coastline, right?). Finish out the campaign as a nuclear power.
Hope you'll join me for the ride!