Rollercoaster for Cars
ill hope its like in cim2 you can build it whatever you like 
Never! :closedeyes: I am not exactly the "getting used to guy". Any video on how they are build?Yeah... get used to steep slopes
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Of course this should be the exception not the rule
OK so the guy who built this city is apparently in love with huge highways, because all the traffic moves insanely quick here so it never really gets to any larger amounts except in a few chokepoints.
Still, here's a more lively intersection.
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It's just us (marketing) that are shitty at city design. You definitely do not need such slopey roads.![]()
Clearly, the person who designed these bridges was playing too much CitiesXL.
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Of course this should be the exception not the rule
Oh, and we built this city using
Can't talk right now... Too busy playing C:SL
I can't express how excited I am to be part of this community! I'll let you know right now, this game is amazing, but I also feel the torture of waiting for the release date. As an avid city-builder fan, a lot of the enjoyment comes from being able to share your creativity and hard-work with a community. And since Cities: Skylines has the ability to share mods, buildings, maps, and more built right into the game, it's difficult to contain the excitement for what this community is going to do once you get your hands on it!
Also, TotalyMoo probably doesn't realize this, but there is a company in the USA called TruMoo which makes chocolate milk. So everytime I see his forum name I get thirsty for chocolate milk.
Is the intersection a pre designed one or one he designed himself. Will it be available to us?
You mean too little?
As much as CitiesXL is bashed on this forum ... it offers flexible, smooth road construction tools (bridge-mode), that allow you to build roads, bridges and tunnels at any slope degree you desire.
It's ofcourse pretty reasonable to assume C:SL will offer this too, if not more, but lack of tunnels, and lack of terraforming do leave me unconvinced just for now regarding this issue.
....
From the screenshots and the video's it seems to be a little easier to make realistically scaled bridges in CSL.