Hm....lots of questions that I'd prefer to let Johan answer.
@Niptium: I think I mentioned in the AAR (and maybe also earlier in this comments thread) that Anhalt really isn't in an economic position to contribute in a meaningful way to the war. I also wasn't watching them all that closely so I'm not 100% sure whether they fielded any armies at all, or whether they merely payed lip service to the alliance. I certainly don't recall seeing them involved, but it's possible that they raised a regiment or two that were destroyed without my noticing it. Their fate really hinges on what Brandenburg and I do.
@EnderV: only one instalment was "missed" (last Friday's) as there was no intent to post any on the weekend. Not much catching up to do really...besides, isn't the suspense much more fun?
@otacu: the war AI (and the player, for that matter) has to make decisions based on what it perceives as its priorities. Sometimes this means that gains in one area have to be sacrificed to protect something somewhere else. It isn't perfect, but it does a pretty respectable job most of the time. The same could be said for some of my actions.
@Grubnessul/mandead: I guess so. I hadn't really noticed that shift in terminology. Could certainly be tweaked by the user and might also have changed a little by the time of release. Not sure about that.
@Assos: something like that, yes.
@Mosheer Rommel: I didn't keep close track, but I was stopping to take notes periodically, and to tab out to take care of some other stuff. I also tend not to play on very high speeds when I'm in the midst of wars. In a "regular" SP game I guess I might spend anywhere between a quarter hour to half an hour playing 3-5 years of the game...would depend on what I'm doing and what else is going on in the game that I want to pay attention to. I can easily change speed on the fly or pause at any time -- which reminds me to say that yes, pressing the space bar is one of the ways to pause now -- so I tend to do a lot of both when I'm playing SP.
@CatKnight: I don't recall. I usually have the message settings to get a notifier (pop-up message) when any enemy starts sieging a province I control (whether I own it or not) and I usually react to those messages immediately without refering to the outliner.
@George LeS: (1) yes; (2) might be a result of something else I did...I wouldn't normally see that; (3) generally correct, yes...and there are a few other smallish changes; (4) it ain't so

; (5) correct.
@Alexandre: (1) no; (2) iirc it comes independently from province and doesn't draw from MP pool or affect pool replenishment rate; (3) no, though I'm not 100% sure how the current distribution algorithms work if you're short on MP.
@CatKnight (again): wOOt! I shall.
@Varcislaus: thanks for the constuctive criticism...
@Wetew: nopes...it comes from MP pool
@EvilSanta: it did? I don't recall that in EU2 (although it's been a while). I suppose I ought to check that, though I didn't notice any unexpected increase in my inflation. I can't say that I was looking all that closely for it though. (Just goes to show you that no matter how well you think you know a PI game, there's always something else to learn.

)
@Fulcrumvale: (1) because that's when I wrote and posted them in the beta forum. Johan is revealing them one at a time according to his schedule/desires; (2) you'll see in the next instalment
