And, really, what is -1 inflation?
That can be erased a few minutes into the session by an event or some other such thing.
So, not a big advantage but something to hopefully motivate people. AAR's I think can be very important in reducing game stress. People often indicate what they are attemtping to do, or why, which reduces a lot of anger over being attacked because you either knew it was coming, or can see the RP reason for it.
That can be erased a few minutes into the session by an event or some other such thing.
So, not a big advantage but something to hopefully motivate people. AAR's I think can be very important in reducing game stress. People often indicate what they are attemtping to do, or why, which reduces a lot of anger over being attacked because you either knew it was coming, or can see the RP reason for it.