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Zanza said:
Oh, I don't want to confuse you. Steel and Vulture or Max have stated at least twice that there'll be rivers in the game.

Thank you. :) No need to worry about that then.
 

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anti_strunt said:
Which might make it very appropriate for a post-WWII/Cold War game, but neither NATO nor any of their standards are around yet, so I think red/green works well. :)


Well, there are for example military symbols on the counters. And if I am not mistaken, they used the NATO standard in HoI1.

Perhaps using each country's color is a better choice as someone just mentioned.

But if it is deemed more important to show which side is attacking, rather than to differente between the sides, then I agree that red=attacker is the best choice. But I don't like the green color anyway;)
 

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anti_strunt said:
Which might make it very appropriate for a post-WWII/Cold War game, but neither NATO nor any of their standards are around yet, so I think red/green works well. :)

Isn't that a little silly?

Why should it matter whether a particular set of symbols were used during the 1930s and 40s?

It would be one thing if the game included anachronisms within the context of the 1940s world, i.e. if an event or help pop-up had Rommel referring to NATO terminology. But this? It's like asking for a game about ancient Egypt to include only heiroglyphic unit labels rather than modern language text.
 

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Johan Jung said:
Well, there are for example military symbols on the counters. And if I am not mistaken, they used the NATO standard in HoI1.

Perhaps using each country's color is a better choice as someone just mentioned.

But if it is deemed more important to show which side is attacking, rather than to differente between the sides, then I agree that red=attacker is the best choice. But I don't like the green color anyway;)

Is that so? I rarely played with counters anyway... But if that's the case I don't see any reason not to use red/blue instead or red/green, though it's a rather small point, I would be happy either way as long as they are separatable at a glance. :)

Vethantis said:
Isn't that a little silly?

Why should it matter whether a particular set of symbols were used during the 1930s and 40s?

It would be one thing if the game included anachronisms within the context of the 1940s world, i.e. if an event or help pop-up had Rommel referring to NATO terminology. But this? It's like asking for a game about ancient Egypt to include only heiroglyphic unit labels rather than modern language text.

Of course not, that'd be silly! :p I just think that "it is NATO standard" isn't much of an argument on its own. Of course, if NATO standard is used in many other places in the game they might want to use it here too for consistency if nothing else.
 

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anti_strunt said:
Of course not, that'd be silly! :p I just think that "it is NATO standard" isn't much of an argument on its own. Of course, if NATO standard is used in many other places in the game they might want to use it here too for consistency if nothing else.

The NATO symbology used is standard for almost all wargames produced since the 1950's. AH, SPI, GDW, 3W, and a host of others use those symbold in games. It's not so much as to be "period," but so that palyers have a "common knowledge" base to work from. IF Paradox were to use 30's and 40's era symbols for the counters, whose would they use? American? British? German? Soviet? They were all different, and unless you already have a working knowledge of them, can and will confuse the heck out of you. Plus, the use of NATO standardized unit symbology is just that, standardized. It is used currently, so anyone who watches the various nes channels has probably seen them, they have a long standing war game history, and are readilly available to look up on the net or in that old fashioned way, in a book.
 

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JRaup said:
The NATO symbology used is standard for almost all wargames produced since the 1950's. AH, SPI, GDW, 3W, and a host of others use those symbold in games. It's not so much as to be "period," but so that palyers have a "common knowledge" base to work from. IF Paradox were to use 30's and 40's era symbols for the counters, whose would they use? American? British? German? Soviet? They were all different, and unless you already have a working knowledge of them, can and will confuse the heck out of you. Plus, the use of NATO standardized unit symbology is just that, standardized. It is used currently, so anyone who watches the various nes channels has probably seen them, they have a long standing war game history, and are readilly available to look up on the net or in that old fashioned way, in a book.

Jeez... Couldn't we just drop the subject? I don't really care which standard we use...