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andrew.murphy1

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Hey,
I have a small problem that doesn't exist in single player... I can't load a save with my friend in a multi-player game we have going! It gets stuck loading at 96/97%... We have left it running for 15 minutes at this stage, and it simply freezes. It doesn't matter which of the two of us hosts the game, it gets stuck either way.

We noticed this when we loaded a long running save we had going a little while ago... So we experimented by creating new games (which we CAN do) in both single and multi-player and then loading them in multi-player. Still doesn't work though :mad:

Re-installation doesn't solve the problem, we have exactly the same version of VV that we had before. Intriguingly, it displays the following in the ''game.log'' file, in the ''logs'' folder in the main directory:

Game[history.cpp:224]: Executing History from -1.1.1 to 2.1.1
Game[history.cpp:224]: Executing History from 2.1.1 to 474.1.1
Game[controlcommands.cpp:79]: Human stephen set as primary local
Game[controlcommands.cpp:40]: Human stephen unset as primary local
Game[controlcommands.cpp:79]: Human stephen set as primary local
Game[controlcommands.cpp:40]: Human stephen unset as primary local
Game[controlcommands.cpp:79]: Human stephen set as primary local

:eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek:

Obviously, something is afoot... No ideaaa what though :confused:

We've tried this over the internet through Hamachi (which was how we did it before, and it worked then). Tomorrow, we're going to sit together with an ethernet cable between our laptops and rule out Hamachi being part of the issue.

Thanks for reading, anyone who can shed any light on this problem would be doing me a huge favour :)
 
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