Now, maybe you have noticed a discussion the main forum about which mod to choose. That discussion then derailed into a discussion about that giving free units to the AI = cheating. Specifically, one member pointed out that TRP has several events that give free units to the AI.
One of the big things that I liked about TRP was it's lack of cheating. But planting 6 or so garrisons in several cities is indeed cheating.
To remedy this I suggest that the TRP staff simply remove the AI-Only trigger from these events. If some player looses bad enough to trigger them, it won't make a whole lot of difference on the eastern front wether or not the Soviet player gets a couple more garrisons. But it might matter that the mod doesn't give just the AI extra stuff to make the game artifically harder for the poor, poor human.
Or you could just delete the events and make the AI garrison the cities better. Which I suppose might be a bit harder than my suggestion to do.
One of the big things that I liked about TRP was it's lack of cheating. But planting 6 or so garrisons in several cities is indeed cheating.
To remedy this I suggest that the TRP staff simply remove the AI-Only trigger from these events. If some player looses bad enough to trigger them, it won't make a whole lot of difference on the eastern front wether or not the Soviet player gets a couple more garrisons. But it might matter that the mod doesn't give just the AI extra stuff to make the game artifically harder for the poor, poor human.
Or you could just delete the events and make the AI garrison the cities better. Which I suppose might be a bit harder than my suggestion to do.