for them people that are too lazy i will post the most recent file ( it works now

) unfortunately no picture just a pop up
just highlight the whole thing , copy , and then paste it in at the end of hoi2.txt (then edit away , especially the messeges in "" it will give u a nice feeling when u see it pop up heh heh)
its in db/events
event = {
id = 409911
country = ENG
random = no
persistent = yes
name = "The RAF recieves reinforcements"
desc = "A new squadron of bombers has joined the RAF."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = strategic_bomber when = 1 }
command = { type = add_division value = strategic_bomber when = 1 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409912
country = ENG
random = no
persistent = yes
name = "The RAF recieves reinforcements"
desc = "A new squadron of interceptors has joined the RAF."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409913
country = ENG
random = no
persistent = yes
name = "The Royal Army has mobilised it's colonies!"
desc = "100 new divisions have joined the royal army."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409914
country = SOV
random = no
persistent = yes
name = "The Soviet Union mobilises Siberia!"
desc = "100 new divisions have joined the red army."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409915
country = SOV
random = no
persistent = yes
name = "The Soviet Union mobilises the whole damned Motherland!"
desc = "200 new divisions have joined the red army."
picture = "assistance"
style = 0
action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409916
country = GER
random = no
persistent = yes
name = "Enemy Reinforcements"
desc = "Our enemies , the British Air Force, have reinforced themselves."
picture = "assistance"
style = 0
action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 409911 }
command = { type = trigger which = 409912 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409917
country = GER
random = no
persistent = yes
name = "Enemy Reinforcements"
desc = "Our enemies , the British Army, have reinforced themselves."
picture = "assistance"
style = 0
action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 409913 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409918
country = GER
random = no
persistent = yes
name = "Enemy Reinforcements"
desc = "Our enemies , the Soviets, have reinforced themselves with 100 Divisions."
picture = "assistance"
style = 0
action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 409914 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409919
country = GER
random = no
persistent = yes
name = "Enemy Reinforcements"
desc = "Our enemies , the Soviets, have reinforced themselves with 200 Divisions."
picture = "assistance"
style = 0
action_a = {
name = "Heilige Scheiße!"
ai_chance = 99
command = { type = trigger which = 409915 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}