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OsirisReborn

Colonel
6 Badges
Oct 22, 2005
1.049
1
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Hearts of Iron III
  • Europa Universalis: Rome
  • Rome: Vae Victis
i changed the events to 400001 400002 etc
i added in those missing }}
still doesnt work
not in production que or redeployment pool
im typing this :

f12
event 400003 sov
enter
f12


thats right , yes ?
 

OsirisReborn

Colonel
6 Badges
Oct 22, 2005
1.049
1
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Hearts of Iron III
  • Europa Universalis: Rome
  • Rome: Vae Victis
getting somewhere on the other thread !
fixed a few things
gonna try it out as soon as Invertigo answers last post
 

OsirisReborn

Colonel
6 Badges
Oct 22, 2005
1.049
1
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Hearts of Iron III
  • Europa Universalis: Rome
  • Rome: Vae Victis
fixed ! events rewritten by Halfton midget ! F***'n - A !!!

event = {
id = 9911
country = ENG
random = no
persistent = yes

name = "The RAF recieves reinforcements"
desc = "A new squadron of bombers has joined the RAF."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = strategic_bomber when = 1 }
command = { type = add_division value = strategic_bomber when = 1 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 9912
country = ENG
random = no
persistent = yes

name = "The RAF recieves reinforcements"
desc = "A new squadron of interceptors has joined the RAF."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 9913
country = ENG
random = no
persistent = yes

name = "The Royal Army has mobilised it's colonies!"
desc = "100 new divisions have joined the royal army."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 9914
country = SOV
random = no
persistent = yes

name = "The Soviet Union mobilises Siberia!"
desc = "100 new divisions have joined the red army."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 9915
country = SOV
random = no
persistent = yes

name = "The Soviet Union mobilises the whole damned Motherland!"
desc = "200 new divisions have joined the red army."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 9916
country = GER
random = no
persistent = yes

name = "Enemy Reinforcements"
desc = "Our enemies , the British Air Force, have reinforced themselves."
picture = "assistance"
style = 0

action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 9911 }
command = { type = trigger which = 9912 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 9917
country = GER
random = no
persistent = yes

name = "Enemy Reinforcements"
desc = "Our enemies , the British Army, have reinforced themselves."
picture = "assistance"
style = 0

action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 9913 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}

event = {
id = 9918
country = GER
random = no
persistent = yes

name = "Enemy Reinforcements"
desc = "Our enemies , the Soviets, have reinforced themselves with 100 Divisions."
picture = "assistance"
style = 0

action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 9914 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 9919
country = GER
random = no
persistent = yes

name = "Enemy Reinforcements"
desc = "Our enemies , the Soviets, have reinforced themselves with 200 Divisions."
picture = "assistance"
style = 0

action_a = {
name = "Heilige Scheiße!"
ai_chance = 99
command = { type = trigger which = 9915 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
 

blue emu

GroFAZ
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Have you tested it to see if it works?
 

OsirisReborn

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ok i just got home
its not working ...yet he says he tested it and it works
so im doing something majorly wrong
i think its either
# AI Events
event = "db\events\AI_capital_move.txt"
event = "db\events\AI_ministers.txt"
event = "db\events\AI_sliders.txt"
event = "db\events\AI_Inherit_Chi.txt"
event = "db\events\AI_minorshutinvasion.txt"
event = "db\events\AI_reactive.txt"
event = "db\events\AI_CHI_spheres.txt"
event = "db\events\AI_revolters.txt"

# New 1.3 Events
event = "db\events\vichy_new.txt"
event = "db\events\colonial_release.txt"
event = "db\events\japanmanpower.txt"
event = "db\events\bulgaria.txt"

# Custom Events
event = "db\events\more_events.txt"

or the more_events.txt

or how i enter it into the f12

dunno im stumped again :(
 

OsirisReborn

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ok ! success !
used halfTon midgets re written events
only thing we were doing wrong is where it goes !

HalfTon Midget said:
copy/paste the events into the end of hearts of iron 2/db/events/hoi2.txt
because that file already exists in the vanilla game, you'll be able to see if it's the file name of the file you created or if you're just not typing in the right thing to fire the event.

now it works perfect ! u even get the cool pop up msg and its instant

please feel free to use this everyone , even if its just for the challenge
change the messeges or reinforcements to what u want heh heh the event is sound now its just where it goes ! just stick the whole thing at the end of the hoi2.txt note: to play germany and fire these u must use the trigger events (9916-9919)
suddenly with 300 extra divisions the soviets put up some real resistance !
and forget about sealion lol :cool:
 

OsirisReborn

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i had some trouble reloading
fixed the problem by changing all the event numbers to 400,000 series
just go in there and type"40" in front of every event #
theres 9 of em in that file
theres many ways u can add to this via copy n paste as long as u dont forget to make a trigger event to fire it
obviously if u want to fire them as a country other than germany just change the tags a little
this is fantastic for me as i was clueless before this and now i have this great little file i can play with nearly endlessly
thnks again to all the guys that helped
 

OsirisReborn

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for them people that are too lazy i will post the most recent file ( it works now :) ) unfortunately no picture just a pop up
just highlight the whole thing , copy , and then paste it in at the end of hoi2.txt (then edit away , especially the messeges in "" it will give u a nice feeling when u see it pop up heh heh)
its in db/events

event = {
id = 409911
country = ENG
random = no
persistent = yes

name = "The RAF recieves reinforcements"
desc = "A new squadron of bombers has joined the RAF."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = strategic_bomber when = 1 }
command = { type = add_division value = strategic_bomber when = 1 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409912
country = ENG
random = no
persistent = yes

name = "The RAF recieves reinforcements"
desc = "A new squadron of interceptors has joined the RAF."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
command = { type = add_division value = interceptor when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409913
country = ENG
random = no
persistent = yes

name = "The Royal Army has mobilised it's colonies!"
desc = "100 new divisions have joined the royal army."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409914
country = SOV
random = no
persistent = yes

name = "The Soviet Union mobilises Siberia!"
desc = "100 new divisions have joined the red army."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
command = { type = add_division value = infantry when = 3 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409915
country = SOV
random = no
persistent = yes

name = "The Soviet Union mobilises the whole damned Motherland!"
desc = "200 new divisions have joined the red army."
picture = "assistance"
style = 0

action_a = {
name = "Fine"
ai_chance = 99
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
command = { type = add_division value = infantry when = 4 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409916
country = GER
random = no
persistent = yes

name = "Enemy Reinforcements"
desc = "Our enemies , the British Air Force, have reinforced themselves."
picture = "assistance"
style = 0

action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 409911 }
command = { type = trigger which = 409912 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409917
country = GER
random = no
persistent = yes

name = "Enemy Reinforcements"
desc = "Our enemies , the British Army, have reinforced themselves."
picture = "assistance"
style = 0

action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 409913 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}

event = {
id = 409918
country = GER
random = no
persistent = yes

name = "Enemy Reinforcements"
desc = "Our enemies , the Soviets, have reinforced themselves with 100 Divisions."
picture = "assistance"
style = 0

action_a = {
name = "We'll deal with it."
ai_chance = 99
command = { type = trigger which = 409914 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}
event = {
id = 409919
country = GER
random = no
persistent = yes

name = "Enemy Reinforcements"
desc = "Our enemies , the Soviets, have reinforced themselves with 200 Divisions."
picture = "assistance"
style = 0

action_a = {
name = "Heilige Scheiße!"
ai_chance = 99
command = { type = trigger which = 409915 }
}
action_b = {
name = "Oops hit the wrong button"
ai_chance = 1
command = { }
}
}