France non-aligned focus efficiency question
so i've been trying to get second times the charm achievement for a few months most “guides” and such are either vague on details most flash with little substance or require gimmicks such as one division training which is no longer a thing. So I’ve been taking bits and pieces and trying to cobble together something that works for me.
Anyways to cut a long story short the most confusing thing is figuring out the order in the focus tree some argue to do banned communism but with limited time before war I feel minimizing focuses before revise the constitution
So my order is revive the national bloc, utilize the leagues, the council of rambouillet, revise the constitution to get that timer started, next is laissez-faire to get that timer started, then my next is devalue the franc to get that timer out the way and to be a partial early mobilization
Now comes the first of several questions, should fixing the inefficient economy be my next priority? Or getting a research slot? I feel manpower is less of a concern because I can use puppet indies manpower instead whereas all my runs I’m usually needing supplies (I don’t conquer UK after Netherlands)
If so then my primary question is which is better for economic next +5 stability (protect the rights of man and/or develop the metropole) or economic devolution? I do eventually take both stability focuses its just about timing
Then how important is promote entrepreneurship and stimulate the dynamic market? Should I do it next or work on other aspects of the tree?
One of the reasons why I don’t ban communism is because when I do the blum-viollette proposal I want protests descend into violence so I can pick an extra boost to non-aligned because that is the only other boost to my party other than council of rambouillet and the decision press censorship which is very expensive for very little change.
My current order after devalue the franc is economic devolution, promote entrepreneurship, stimulate the dynamic market wait till October 7 repeal the law of exile, proclaim the third empire avenge Waterloo, (declare war on belgium than netherlands) protect the rights of man then the blum-viollette proposal, develop the metropole, then invest in metro, invest is Algiers which is now a core and can be effected by industrial expansion do to recent changes than support the grandes ecoles then work down to army reform.
i pick begin rearmament as soon as i can fit it in depending on war support and world tension as each game is different.
Another question is how great is the -10% production cost because i don’t notice a major difference when I’m playing?
Since my army is purely infantry my choices are between firepower kills only for the production cost reduction on artillery and infantry equipment, the methodical battle only for the 2 extra 200% land doctrine as I don’t use forts, or my new favorite the air dominance for the boost to ground support, cas research plus two air doctrines and production cost reduction to fighters and cas.
When it comes to air doctrine, I have questions.
how important is air support mission efficiency? Because the current “meta” strategic destruction has none, of course battlefield support has the most but lacks the fighter agility bonus while operational integrity has it but its further down the tree.
which would help me the most against German air and ground forces? With limited production and manpower?
so i've been trying to get second times the charm achievement for a few months most “guides” and such are either vague on details most flash with little substance or require gimmicks such as one division training which is no longer a thing. So I’ve been taking bits and pieces and trying to cobble together something that works for me.
Anyways to cut a long story short the most confusing thing is figuring out the order in the focus tree some argue to do banned communism but with limited time before war I feel minimizing focuses before revise the constitution
So my order is revive the national bloc, utilize the leagues, the council of rambouillet, revise the constitution to get that timer started, next is laissez-faire to get that timer started, then my next is devalue the franc to get that timer out the way and to be a partial early mobilization
Now comes the first of several questions, should fixing the inefficient economy be my next priority? Or getting a research slot? I feel manpower is less of a concern because I can use puppet indies manpower instead whereas all my runs I’m usually needing supplies (I don’t conquer UK after Netherlands)
If so then my primary question is which is better for economic next +5 stability (protect the rights of man and/or develop the metropole) or economic devolution? I do eventually take both stability focuses its just about timing
Then how important is promote entrepreneurship and stimulate the dynamic market? Should I do it next or work on other aspects of the tree?
One of the reasons why I don’t ban communism is because when I do the blum-viollette proposal I want protests descend into violence so I can pick an extra boost to non-aligned because that is the only other boost to my party other than council of rambouillet and the decision press censorship which is very expensive for very little change.
My current order after devalue the franc is economic devolution, promote entrepreneurship, stimulate the dynamic market wait till October 7 repeal the law of exile, proclaim the third empire avenge Waterloo, (declare war on belgium than netherlands) protect the rights of man then the blum-viollette proposal, develop the metropole, then invest in metro, invest is Algiers which is now a core and can be effected by industrial expansion do to recent changes than support the grandes ecoles then work down to army reform.
i pick begin rearmament as soon as i can fit it in depending on war support and world tension as each game is different.
Another question is how great is the -10% production cost because i don’t notice a major difference when I’m playing?
Since my army is purely infantry my choices are between firepower kills only for the production cost reduction on artillery and infantry equipment, the methodical battle only for the 2 extra 200% land doctrine as I don’t use forts, or my new favorite the air dominance for the boost to ground support, cas research plus two air doctrines and production cost reduction to fighters and cas.
When it comes to air doctrine, I have questions.
how important is air support mission efficiency? Because the current “meta” strategic destruction has none, of course battlefield support has the most but lacks the fighter agility bonus while operational integrity has it but its further down the tree.
which would help me the most against German air and ground forces? With limited production and manpower?